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Snakes and ladders
— 11:52 AM on November 30, 2011

Type: Blog post Tags: Gaming

104
Today's mid-range GPUs in Skyrim
— 5:07 PM on November 22, 2011

We've followed up our look at Battlefield 3 performance with a similar comparison of mid-range graphics cards in The Elder Scrolls V: Skryim.

Type: Feature article Tags: Graphics Gaming

119
Congratulations to our 100th episode giveaway winners!
— 7:08 PM on November 21, 2011

A week after we posted our big 100th episode of the TR Podcast, we're now ready to draw and announce our 5 lucky winners of...

Type: Blog post Tags: Podcast

11
The TR Podcast 100: The big 1-0-0
— 2:03 AM on November 14, 2011

This is our 100th podcast episode, and we're celebrating it with a retrospective and a special giveaway. We haven't forgotten the usual staples of...

Type: Feature article Tags: Podcast

156
One man's return to the Battlefield
— 9:12 AM on November 11, 2011

I got an early start on the Battlefield series. When the BF: 1942 multiplayer demo hit in August of 2002, a couple of friends...

Type: Blog post Tags: Gaming

28
Today's mid-range GPUs in Battlefield 3
— 11:52 PM on November 10, 2011

Join us as we test three pairs of competing mid-range cards and see how well they handle EA DICE's latest blockbuster, Battlefield 3.

Type: Feature article Tags: Graphics Gaming

70
The TR Podcast: Help us celebrate 100 episodes
— 9:39 AM on November 10, 2011

If you're a regular listener of the TR Podcast, you're probably aware of the fact that our next episode, set to be released this Sunday...

Type: Blog post Tags: Podcast

13
Intervention: Battlefield 3's single player campaign
— 11:09 AM on November 4, 2011

Hi Battlefield 3. How're you doing? Please have a seat. We're here today because we care about you. We're your friends, your players; your fans,...

Type: Blog post Tags: Gaming

91
The TR Podcast 99: New PC builds for a new Battlefield
— 10:27 PM on October 30, 2011

In this episode, we tackle some listener questions, share our thoughts on Battlefield 3, dissect the new system guide, and explain the intricacies of...

Type: Feature article Tags: Podcast

27
Into the Anomaly
— 11:36 AM on October 28, 2011

I was there with the platoon. That's how I got these burn marks. They were waiting for me at every corner, red eyes in...

Type: Blog post Tags: Gaming

10
Some thoughts on Rage
— 10:54 AM on October 27, 2011

Well, I finished Rage last night. I have to say that I enjoyed it quite a bit, mostly because, at heart, it's a very...

Type: Blog post Tags: Graphics Gaming

30
The TR Podcast 98: Of Bulldozers and Rage
— 11:59 PM on October 16, 2011

This episode of the TR Podcast has it all: listener mail questions, gaming talk, an interview with Asus, and a lengthy expose on AMD's...

Type: Feature article Tags: Podcast

23
Rage: Fully LODed
— 4:00 PM on October 10, 2011

Type: Blog post Tags: Gaming

29
Three days in Rage's wastelands
— 11:32 PM on October 6, 2011

It would have been impossible for me to sit down and play Rage without having lofty expectations for id Software's latest opus. I started...

Type: Blog post Tags: Gaming

63
The TR Podcast 97: Sweet spot SSDs and Amazon's new Kindles
— 1:07 AM on October 3, 2011

After a lengthy gaming discussion, our panel tackles Amazon's new Kindles, a big honkin' Llano laptop from Asus, and a slew of 120-128GB solid-state...

Type: Feature article Tags: Podcast

9
Four hours with the Battlefield 3 beta
— 9:50 AM on September 30, 2011

I managed to sneak into the Battlefield 3 beta on Wednesday afternoon. Right off the bat, I wasn't impressed. First, I had to download and install...

Type: Blog post Tags: Gaming

75
The TR Podcast 96: IDF and Inside the second
— 10:01 PM on September 18, 2011

In this edition of the TR Podcast, we've got a full IDF debrief, an expose on Scott's look at frame time measurements and microstuttering,...

Type: Feature article Tags: Podcast

10
Inside the second: A new look at game benchmarking
— 6:08 PM on September 8, 2011

We set out to introduce some new game benchmarking methods, and those new tools promptly helped us uncover an intriguing problem: multi-GPU micro-stuttering.

Type: Feature article Tags: CPUs Graphics Gaming

162