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For Valve, is the Steam controller both a blessing and a curse?
— 10:06 PM on April 10, 2014

As excited as we may be about Steam machines democratizing PC gaming in the living room, there's no question Valve's new platform will encounter some...

Type: Blog post Tags: Input devices Game consoles

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TR's April 2014 peripheral staff picks
— 11:41 PM on April 6, 2014

When we introduced our new System Guide format in February, we cut out peripherals in order to focus more closely on internal PC components. Our...

Type: Feature article Tags: Multimedia Storage Displays Input devices

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A closer look at DirectX 12
— 11:38 PM on March 30, 2014

We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we...

Type: Feature article Tags: Graphics Gaming

113
A quick look at Mantle on AMD's Kaveri APU
— 9:11 PM on February 13, 2014

Three months ago, AMD foretold of the performance improvements that Mantle, its close-to-the-metal graphics programming interface, would bring to Kaveri in Battlefield 4. We've now...

Type: Feature article Tags: CPUs Graphics Gaming

119
Broken Age and the Kickstarter factor
— 9:40 PM on February 6, 2014

I haven't done a ton of gaming on my PC lately. It's not for a lack of games—I have access to a lot of new...

Type: Blog post Tags: Gaming

46
First look: AMD Mantle CPU performance in Battlefield 4
— 12:26 PM on February 4, 2014

Does AMD's Mantle graphics API deliver on its promise of smoother gaming with lower-spec CPUs? We take an early look at its performance...

Type: Feature article Tags: CPUs Graphics Gaming

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A subjective look at the A8-7600's gaming performance
— 1:34 PM on January 17, 2014

Update — Faulty memory appears to be behind the crashing we experienced with the A8-7600T. The AMD-branded DIMMs provided with the Kaveri test system produce...

Type: Blog post Tags: CPUs Graphics Gaming

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Oculus Rift's 'Crystal Cove' prototype tickles our rods and cones
— 5:52 PM on January 15, 2014

The absolute highlight of last year's CES was getting a first look at an Oculus Rift prototype. Strapping on a Rift for the first...

Type: Blog post Tags: Graphics Displays Gaming

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A first look at Nvidia's G-Sync display tech
— 5:55 PM on January 2, 2014

We got our first look at G-Sync a couple of months ago at an Nvidia press event in Montreal, and we came away impressed with...

Type: Feature article Tags: Graphics Displays Gaming

204
Goodbye, consoles
— 8:30 AM on December 27, 2013

For more than a decade, an Xbox console has lived under my television. I started with the original and moved on to the 360,...

Type: Blog post Tags: Gaming Game consoles

128
High-PPI support in Windows 8.1: still not so great
— 8:25 PM on December 19, 2013

Displays with high pixel densities are pretty much standard in tablets, and we're all waiting for them to become standard in notebooks. Take a trip...

Type: Blog post Tags: Displays Mobile computing Windows

103
Brawling my way through Batman: Arkham Origins
— 12:33 AM on December 6, 2013

I keep hearing that winter is coming, but in Gotham, it's already here. Snowflakes swirl as I glide through the dim moonlight and onto...

Type: Blog post Tags: Gaming

43
Delving deeper into AMD's Mantle API
— 3:30 PM on November 25, 2013

At its APU13 developer conference in San Jose, California, AMD invited journalists and developers to listen to hours worth of keynotes and sessions by Mantle's...

Type: Feature article Tags: Graphics Gaming

194
A few thoughts on Nvidia's G-Sync
— 11:34 AM on October 21, 2013

On the plane home, I started to write up a few impressions of the new G-Sync display technology that Nvidia introduced on Friday. ...

Type: Blog post Tags: Graphics Displays Gaming

157
My Steelcase Leap chair fixed my crappy posture
— 2:59 PM on October 18, 2013

I do a lot of sitting. Like, a lot. I sit in my home office for eight to nine hours every day doing TR-related work. Once...

Type: Blog post Tags: Miscellaneous

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Not-quite-live blog: panel discussion with John Carmack, Tim Sweeney, Johan Andersson
— 1:39 PM on October 18, 2013

Join us as we offer a not-quite-live blog of an unprecedented panel discussion with John Carmack, Tim Sweeney, and Johan Andersson

Type: Feature article Tags: Graphics Gaming

38
Live blog from day two of Nvidia's Montreal 2013 event
— 9:01 AM on October 18, 2013

We're back with a live blog from day two of Nvidia's Montreal 2013 event. We're expecting some intriguing hardware announcements today.

Type: Feature article Tags: Graphics Displays Gaming

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Live blog from day one of Nvidia's Montreal 2013 event
— 8:55 AM on October 17, 2013

We're live from Nvidia's gaming event in Montreal, where, uh, we don't know what's happening next.

Type: Feature article Tags: Graphics Gaming

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