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A closer look at DirectX 12
— 11:38 PM on March 30, 2014

We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we...

Type: Feature article Tags: Graphics Gaming

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A quick look at Mantle on AMD's Kaveri APU
— 9:11 PM on February 13, 2014

Three months ago, AMD foretold of the performance improvements that Mantle, its close-to-the-metal graphics programming interface, would bring to Kaveri in Battlefield 4. We've now...

Type: Feature article Tags: CPUs Graphics Gaming

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First look: AMD Mantle CPU performance in Battlefield 4
— 12:26 PM on February 4, 2014

Does AMD's Mantle graphics API deliver on its promise of smoother gaming with lower-spec CPUs? We take an early look at its performance...

Type: Feature article Tags: CPUs Graphics Gaming

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A first look at Nvidia's G-Sync display tech
— 5:55 PM on January 2, 2014

We got our first look at G-Sync a couple of months ago at an Nvidia press event in Montreal, and we came away impressed with...

Type: Feature article Tags: Graphics Displays Gaming

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Delving deeper into AMD's Mantle API
— 3:30 PM on November 25, 2013

At its APU13 developer conference in San Jose, California, AMD invited journalists and developers to listen to hours worth of keynotes and sessions by Mantle's...

Type: Feature article Tags: Graphics Gaming

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Not-quite-live blog: panel discussion with John Carmack, Tim Sweeney, Johan Andersson
— 1:39 PM on October 18, 2013

Join us as we offer a not-quite-live blog of an unprecedented panel discussion with John Carmack, Tim Sweeney, and Johan Andersson

Type: Feature article Tags: Graphics Gaming

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Live blog from day two of Nvidia's Montreal 2013 event
— 9:01 AM on October 18, 2013

We're back with a live blog from day two of Nvidia's Montreal 2013 event. We're expecting some intriguing hardware announcements today.

Type: Feature article Tags: Graphics Displays Gaming

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Live blog from day one of Nvidia's Montreal 2013 event
— 8:55 AM on October 17, 2013

We're live from Nvidia's gaming event in Montreal, where, uh, we don't know what's happening next.

Type: Feature article Tags: Graphics Gaming

24
Inside Intel's Atom C2000-series 'Avoton' processors
— 3:19 PM on September 4, 2013

Today, Intel officially unveiled the Atom C2000-series products based on Avoton, so we have the opportunity to offer a little more detail about this...

Type: Feature article Tags: CPUs Servers

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Enermax's white and black ETS-T40 CPU coolers reviewed
— 8:31 PM on September 3, 2013

These tower-style CPU coolers from Enermax have something we haven't seen before: a thermally conductive coating that gives the aluminum fins and copper heat...

Type: Feature article Tags: Cooling

36
Intel aims to reinvent the data center
— 9:32 PM on July 29, 2013

Last week, Intel hosted an event for press and analysts where it provided some updates on the state of its data center business. Then...

Type: Feature article Tags: CPUs Systems Networking Servers

21
AMD touts unified gaming strategy
— 2:49 PM on April 1, 2013

Last week at GDC, AMD held an event for the press highlighting its commitment to gaming and graphics while dropping a series of newsy bits...

Type: Feature article Tags: Graphics Gaming Game consoles

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A driver update to reduce Radeon frame times
— 9:13 PM on January 16, 2013

We spotted an issue with high frame latencies in several of the latest games on the Radeon HD 7950 not long ago, and now AMD...

Type: Feature article Tags: Graphics Gaming

232
GeForce versus Radeon captured on high-speed video
— 3:52 PM on December 12, 2012

Wondering what frame latencies mean to smooth animation? We have a couple of high-speed video examples for your viewing pleasure.

Type: Feature article Tags: Graphics Gaming

330
Does the Radeon HD 7950 stumble in Windows 8?
— 9:03 PM on December 11, 2012

Last week, we published a rematch between the Radeon HD 7950 and the GeForce GTX 660 Ti in which the Radeon took an unexpected beating....

Type: Feature article Tags: Graphics Gaming Operating systems

213
AMD ramps up its Gaming Evolved program
— 9:26 PM on October 23, 2012

The number of games bearing the AMD Gaming Evolved logo seems to be growing exponentially. Why is that? We've traveled to AMD's offices and...

Type: Feature article Tags: Graphics Gaming

65
Inside the second: Gaming performance with today's CPUs
— 4:16 PM on August 23, 2012

We bring our signature latency-focused game testing methods to bear on the latest crop of desktop CPUs. In the process, we learn a some...

Type: Feature article Tags: CPUs Gaming

357
Triple-screen gaming on today's graphics cards
— 3:43 PM on July 10, 2012

Thanks to falling LCD prices, multi-monitor gaming is more attainable than ever before. We take a closer look at AMD Eyefinity and Nvidia...

Type: Feature article Tags: Graphics Displays Gaming

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