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The TR Podcast 167.5 bonus edition: You guys ask us stuff!
— 8:46 AM on December 19, 2014

In this special, video-only edition of The TR Podcast, we're freestyling without Jordan—and without much of a plan! Instead, we take questions from the chat...

Type: Feature article Tags: Displays Mobile computing Gaming The Tech Report Podcast

4
TR's 2014 Christmas gift guide
— 3:54 PM on November 25, 2014

It's that time of year again. The big man up north is making his list—and checking it twice—while shoppers to the south contemplate what...

Type: Feature article Tags: Graphics Displays Input devices Mobile computing Software

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Maxwell's Dynamic Super Resolution explored
— 9:45 PM on September 30, 2014

One of the more intriguing capabilities Nvidia introduced with the GeForce GTX 970 and 980 is a feature called Dynamic Super Resolution, or DSR, for...

Type: Feature article Tags: Graphics Gaming

115
Euclideon preps voxel rendering tech for use in games
— 3:35 PM on September 24, 2014

We first heard about Euclideon back in 2011, when the company posted a video of a voxel-based rendering engine designed to enable environments with unlimited...

Type: Feature article Tags: Graphics Gaming

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Nvidia's GeForce GTX 980 and 970 graphics cards reviewed
— 9:30 PM on September 18, 2014

Nvidia's ultra-efficient Maxwell GPU architecture has finally made its way into a bigger chip onboard a pair of new graphics cards: the GeForce GTX 980...

Type: Feature article Tags: Graphics Gaming

435
Intel's Xeon E5-2687W v3 processor reviewed
— 3:51 PM on September 8, 2014

If you thought Haswell-E was something, wait til you get a load of the EP variant. This server-grade monster has up to 18 cores...

Type: Feature article Tags: CPUs Servers Workstations

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Asus' ROG Swift PG278Q G-Sync monitor reviewed
— 11:13 AM on August 20, 2014

The Asus ROG Swift PG278Q is the first G-Sync monitor to make its way into Damage Labs, and we've been bathed in the glory of...

Type: Feature article Tags: Graphics Displays Gaming

152
Nvidia's Shield Tablet reviewed
— 5:21 PM on August 11, 2014

Nvidia's Shield tablet has the heart of a game console and the soul of an enthusiast PC. It's incredibly fast, too, and it might...

Type: Feature article Tags: Mobile computing Gaming

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AMD spills beans on Seattle's architecture, reference server
— 11:01 AM on August 11, 2014

For some time now, the features of AMD's Seattle server processor have been painted in broad brush strokes. This morning, at the Hot Chips symposium,...

Type: Feature article Tags: CPUs Servers

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First impressions of Nvidia's Shield Tablet
— 8:29 AM on July 29, 2014

The Shield Tablet is basically a portable gaming console crammed into an 8" slate. It has a Kepler-infused Tegra K1 processor, a high-res IPS panel,...

Type: Feature article Tags: Graphics Mobile computing Gaming

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Video review: Corsair Raptor M45, Vengeance M65 & M95
— 3:36 PM on May 19, 2014

Today we're taking a look at three Corsair gaming mice, the Raptor M45, Vengeance M65, and Vengeance M95.

Type: Feature article Tags: Input devices Gaming

41
ARM lays the foundation for a data center invasion
— 11:57 AM on May 9, 2014

The announcement that AMD is building a high-performance, ARM-compatible core is just one more entry in a swarm of ARM-based hardware preparing to challenge...

Type: Feature article Tags: CPUs Servers

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AMD reveals K12: New ARM and x86 cores are coming
— 4:03 PM on May 5, 2014

They're baaaack? AMD is deep into the development of two brand-new, high-performance CPU architectures. They'll drop into the same sorts of sockets and motherboards,...

Type: Feature article Tags: CPUs Mobile computing Servers

115
A closer look at DirectX 12
— 11:38 PM on March 30, 2014

We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we...

Type: Feature article Tags: Graphics Gaming

114
A quick look at Mantle on AMD's Kaveri APU
— 9:11 PM on February 13, 2014

Three months ago, AMD foretold of the performance improvements that Mantle, its close-to-the-metal graphics programming interface, would bring to Kaveri in Battlefield 4. We've now...

Type: Feature article Tags: CPUs Graphics Gaming

119
First look: AMD Mantle CPU performance in Battlefield 4
— 12:26 PM on February 4, 2014

Does AMD's Mantle graphics API deliver on its promise of smoother gaming with lower-spec CPUs? We take an early look at its performance...

Type: Feature article Tags: CPUs Graphics Gaming

340
A first look at Nvidia's G-Sync display tech
— 5:55 PM on January 2, 2014

We got our first look at G-Sync a couple of months ago at an Nvidia press event in Montreal, and we came away impressed with...

Type: Feature article Tags: Graphics Displays Gaming

204
Delving deeper into AMD's Mantle API
— 3:30 PM on November 25, 2013

At its APU13 developer conference in San Jose, California, AMD invited journalists and developers to listen to hours worth of keynotes and sessions by Mantle's...

Type: Feature article Tags: Graphics Gaming

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