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TR's 2014 Christmas gift guide
— 3:54 PM on November 25, 2014

It's that time of year again. The big man up north is making his list—and checking it twice—while shoppers to the south contemplate what...

Type: Feature article Tags: Graphics Displays Input devices Mobile computing Software

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Civ: Beyond Earth with Mantle aims to end multi-GPU microstuttering
— 3:46 PM on October 23, 2014

The next installment in Sid Meier's Civilization series, Civilization: Beyond Earth, comes out tomorrow. The folks at AMD have been working with its developer, Firaxis, to...

Type: Blog post Tags: Graphics Gaming

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GeForce GTX 970 cards from MSI and Asus reviewed
— 10:35 AM on October 20, 2014

Now is a great time to be a PC gamer. The GeForce GTX 970 has brought high-performance graphics to tantalizingly low prices. One question remains:...

Type: Feature article Tags: Graphics

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GeForce GTX 980 cards from Gigabyte and Zotac reviewed
— 4:36 PM on October 10, 2014

The GeForce GTX 980 is the new king of the hill among single-GPU graphics cards, and with nifty features like DSR, it looks like an...

Type: Feature article Tags: Graphics

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Here's another reason the GeForce GTX 970 is slower than the GTX 980
— 3:09 PM on October 1, 2014

I was really under the gun when I was trying to finish up my GeForce GTX 970 and 980 review. As a result, I...

Type: Blog post Tags: Graphics

41
Maxwell's Dynamic Super Resolution explored
— 9:45 PM on September 30, 2014

One of the more intriguing capabilities Nvidia introduced with the GeForce GTX 970 and 980 is a feature called Dynamic Super Resolution, or DSR, for...

Type: Feature article Tags: Graphics Gaming

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The typical enthusiast PC is more decked-out than you might think
— 9:42 AM on September 29, 2014

Typical PC enthusiasts may spend more on their PCs than you might think—and by the looks of it, their taste for high-end hardware isn't just...

Type: Feature article Tags: Systems The Tech Report

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Euclideon preps voxel rendering tech for use in games
— 3:35 PM on September 24, 2014

We first heard about Euclideon back in 2011, when the company posted a video of a voxel-based rendering engine designed to enable environments with unlimited...

Type: Feature article Tags: Graphics Gaming

70
Nvidia's GeForce GTX 980 and 970 graphics cards reviewed
— 9:30 PM on September 18, 2014

Nvidia's ultra-efficient Maxwell GPU architecture has finally made its way into a bigger chip onboard a pair of new graphics cards: the GeForce GTX 980...

Type: Feature article Tags: Graphics Gaming

435
AMD's Radeon R9 285 graphics card reviewed
— 7:00 AM on September 2, 2014

The Tonga GPU inside the Radeon R9 285 is way more interesting than we were expecting—and that's very good news indeed. Read on to...

Type: Feature article Tags: Graphics

126
Asus' ROG Swift PG278Q G-Sync monitor reviewed
— 11:13 AM on August 20, 2014

The Asus ROG Swift PG278Q is the first G-Sync monitor to make its way into Damage Labs, and we've been bathed in the glory of...

Type: Feature article Tags: Graphics Displays Gaming

152
First impressions of Nvidia's Shield Tablet
— 8:29 AM on July 29, 2014

The Shield Tablet is basically a portable gaming console crammed into an 8" slate. It has a Kepler-infused Tegra K1 processor, a high-res IPS panel,...

Type: Feature article Tags: Graphics Mobile computing Gaming

43
TR subscribers get Macrium Reflect for 20-40% off
— 9:22 AM on June 11, 2014

We haven't said much about TR subscriptions for a little while, after the rush of the...

Type: Blog post Tags: Software The Tech Report

46
Custom-cooled Radeon R9 290X cards from Asus and XFX reviewed
— 2:50 PM on April 23, 2014

Radeon R9 290X prices are creeping down into normal territory once again. Just in time, we have a look at two custom-cooled cards...

Type: Feature article Tags: Graphics

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AMD's Radeon R9 295 X2 graphics card reviewed
— 7:00 AM on April 8, 2014

We review the most powerful piece of consumer graphics hardware ever created. Not to put too fine a point on it.

Type: Feature article Tags: Graphics

251
A closer look at DirectX 12
— 11:38 PM on March 30, 2014

We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we...

Type: Feature article Tags: Graphics Gaming

114
TR subscriptions: our progress so far
— 1:53 PM on March 16, 2014

Several days ago, we introduced our pay-what-you-want subscription system. We asked for you all to support us, and we offered a handful...

Type: Blog post Tags: The Tech Report

134
Introducing TR subscriptions
— 11:52 AM on March 12, 2014

We've been independently publishing The Tech Report for nearly 15 years, and today, we've come to a crossroads. You see, TR has...

Type: Blog post Tags: The Tech Report

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