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For Valve, is the Steam controller both a blessing and a curse?
— 10:06 PM on April 10, 2014

As excited as we may be about Steam machines democratizing PC gaming in the living room, there's no question Valve's new platform will encounter some...

Type: Blog post Tags: Input devices Game consoles

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TR subscriptions: our progress so far
— 1:53 PM on March 16, 2014

Several days ago, we introduced our pay-what-you-want subscription system. We asked for you all to support us, and we offered a handful...

Type: Blog post Tags: The Tech Report

134
Introducing TR subscriptions
— 11:52 AM on March 12, 2014

We've been independently publishing The Tech Report for nearly 15 years, and today, we've come to a crossroads. You see, TR has...

Type: Blog post Tags: The Tech Report

558
A subjective look at the A8-7600's gaming performance
— 1:34 PM on January 17, 2014

Update — Faulty memory appears to be behind the crashing we experienced with the A8-7600T. The AMD-branded DIMMs provided with the Kaveri test system produce...

Type: Blog post Tags: CPUs Graphics Gaming

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You can snag a 39'' 4K display for $404
— 12:25 PM on January 16, 2014

The other day, my friend and fellow PC enthusiast Andy Brown pinged me and told me I needed to come over to his house to...

Type: Blog post Tags: Displays

107
Oculus Rift's 'Crystal Cove' prototype tickles our rods and cones
— 5:52 PM on January 15, 2014

The absolute highlight of last year's CES was getting a first look at an Oculus Rift prototype. Strapping on a Rift for the first...

Type: Blog post Tags: Graphics Displays Gaming

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Goodbye, consoles
— 8:30 AM on December 27, 2013

For more than a decade, an Xbox console has lived under my television. I started with the original and moved on to the 360,...

Type: Blog post Tags: Gaming Game consoles

128
High-PPI support in Windows 8.1: still not so great
— 8:25 PM on December 19, 2013

Displays with high pixel densities are pretty much standard in tablets, and we're all waiting for them to become standard in notebooks. Take a trip...

Type: Blog post Tags: Displays Mobile computing Windows

103
An update on Radeon R9 290X variance
— 12:01 PM on December 10, 2013

We're still tracking the issue of Radeon R9 290X performance variance after our investigation into the matter last week and AMD's subsequent statement....

Type: Blog post Tags: Graphics

134
Google, I love you, but you're bringing me down
— 11:57 PM on November 14, 2013

I was listening to LCD Soundsystem the other day, and New York, I love you, but you're bringing me down somehow coalesced my feelings...

Type: Blog post Tags: Mobile computing Internet Operating systems Personal tech

145
A few thoughts on Nvidia's G-Sync
— 11:34 AM on October 21, 2013

On the plane home, I started to write up a few impressions of the new G-Sync display technology that Nvidia introduced on Friday. ...

Type: Blog post Tags: Graphics Displays Gaming

157
Are Valve and AMD about to ruin PC gaming?
— 12:25 PM on October 11, 2013

When the PlayStation 4 and Xbox One were announced earlier this year, I saw it as a victory for the PC. Soon, it seemed, bringing major...

Type: Blog post Tags: Graphics Gaming Game consoles

404
Here's why the CrossFire Eyefinity/4K story matters
— 3:43 PM on September 20, 2013

Earlier this week, we posted a news item about an article written by Ryan Shrout over at PC Perspective. In the article, Ryan...

Type: Blog post Tags: Graphics

179
The desktop PC needs a makeover
— 1:25 AM on August 16, 2013

My PC is too big. Much too big. I'd always vaguely suspected it,...

Type: Blog post Tags: Motherboards Cases Cooling Storage

260
Those next-gen games? Yeah, one just arrived
— 2:49 PM on March 1, 2013

We've been swept away by a wave of talk about next-gen consoles since Sony unveiled the specs for the PlayStation 4, and we're due for...

Type: Blog post Tags: Graphics Gaming

190
As the second turns: Frame captures, CrossFire, and more
— 3:09 PM on February 26, 2013

I've been buried in my own work while preparing our Titan review, but lots has happened in the past few weeks, as many in...

Type: Blog post Tags: Graphics Gaming

68
Smartphone forecast: Reflective, with a chance of water damage
— 9:27 AM on February 22, 2013

Smartphones are true marvels of modern technology. Although inherently limited by their...

Type: Blog post Tags: Displays Mobile computing Personal tech

41
As the second turns: further developments
— 4:33 PM on January 22, 2013

I told myself I'd try to keep pace with any developments across the web related to our frame-latency-based game benchmarking methods, but I've once...

Type: Blog post Tags: Graphics Gaming

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