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Maxwell's Dynamic Super Resolution explored
— 9:45 PM on September 30, 2014

One of the more intriguing capabilities Nvidia introduced with the GeForce GTX 970 and 980 is a feature called Dynamic Super Resolution, or DSR, for...

Type: Feature article Tags: Graphics Gaming

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Euclideon preps voxel rendering tech for use in games
— 3:35 PM on September 24, 2014

We first heard about Euclideon back in 2011, when the company posted a video of a voxel-based rendering engine designed to enable environments with unlimited...

Type: Feature article Tags: Graphics Gaming

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Nvidia's GeForce GTX 980 and 970 graphics cards reviewed
— 9:30 PM on September 18, 2014

Nvidia's ultra-efficient Maxwell GPU architecture has finally made its way into a bigger chip onboard a pair of new graphics cards: the GeForce GTX 980...

Type: Feature article Tags: Graphics Gaming

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Asus' ROG Swift PG278Q G-Sync monitor reviewed
— 11:13 AM on August 20, 2014

The Asus ROG Swift PG278Q is the first G-Sync monitor to make its way into Damage Labs, and we've been bathed in the glory of...

Type: Feature article Tags: Graphics Displays Gaming

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Nvidia's Shield Tablet reviewed
— 5:21 PM on August 11, 2014

Nvidia's Shield tablet has the heart of a game console and the soul of an enthusiast PC. It's incredibly fast, too, and it might...

Type: Feature article Tags: Mobile computing Gaming

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First impressions of Nvidia's Shield Tablet
— 8:29 AM on July 29, 2014

The Shield Tablet is basically a portable gaming console crammed into an 8" slate. It has a Kepler-infused Tegra K1 processor, a high-res IPS panel,...

Type: Feature article Tags: Graphics Mobile computing Gaming

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Video review: Corsair Raptor M45, Vengeance M65 & M95
— 3:36 PM on May 19, 2014

Today we're taking a look at three Corsair gaming mice, the Raptor M45, Vengeance M65, and Vengeance M95.

Type: Feature article Tags: Input devices Gaming

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A closer look at DirectX 12
— 11:38 PM on March 30, 2014

We already covered the basics of DirectX 12 amid the GDC frenzy. Now that we've had time to study our notes from the show, we...

Type: Feature article Tags: Graphics Gaming

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A quick look at Mantle on AMD's Kaveri APU
— 9:11 PM on February 13, 2014

Three months ago, AMD foretold of the performance improvements that Mantle, its close-to-the-metal graphics programming interface, would bring to Kaveri in Battlefield 4. We've now...

Type: Feature article Tags: CPUs Graphics Gaming

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First look: AMD Mantle CPU performance in Battlefield 4
— 12:26 PM on February 4, 2014

Does AMD's Mantle graphics API deliver on its promise of smoother gaming with lower-spec CPUs? We take an early look at its performance...

Type: Feature article Tags: CPUs Graphics Gaming

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A first look at Nvidia's G-Sync display tech
— 5:55 PM on January 2, 2014

We got our first look at G-Sync a couple of months ago at an Nvidia press event in Montreal, and we came away impressed with...

Type: Feature article Tags: Graphics Displays Gaming

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Delving deeper into AMD's Mantle API
— 3:30 PM on November 25, 2013

At its APU13 developer conference in San Jose, California, AMD invited journalists and developers to listen to hours worth of keynotes and sessions by Mantle's...

Type: Feature article Tags: Graphics Gaming

194
Not-quite-live blog: panel discussion with John Carmack, Tim Sweeney, Johan Andersson
— 1:39 PM on October 18, 2013

Join us as we offer a not-quite-live blog of an unprecedented panel discussion with John Carmack, Tim Sweeney, and Johan Andersson

Type: Feature article Tags: Graphics Gaming

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Live blog from day two of Nvidia's Montreal 2013 event
— 9:01 AM on October 18, 2013

We're back with a live blog from day two of Nvidia's Montreal 2013 event. We're expecting some intriguing hardware announcements today.

Type: Feature article Tags: Graphics Displays Gaming

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Live blog from day one of Nvidia's Montreal 2013 event
— 8:55 AM on October 17, 2013

We're live from Nvidia's gaming event in Montreal, where, uh, we don't know what's happening next.

Type: Feature article Tags: Graphics Gaming

24
Hands-on with Windows 8.1 Preview
— 2:48 PM on June 26, 2013

Late last month, Microsoft announced a raft of interface changes that Windows 8.1 would introduce. Here's a first-hand look at some of them from...

Type: Feature article Tags: Operating systems Windows

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AMD touts unified gaming strategy
— 2:49 PM on April 1, 2013

Last week at GDC, AMD held an event for the press highlighting its commitment to gaming and graphics while dropping a series of newsy bits...

Type: Feature article Tags: Graphics Gaming Game consoles

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A driver update to reduce Radeon frame times
— 9:13 PM on January 16, 2013

We spotted an issue with high frame latencies in several of the latest games on the Radeon HD 7950 not long ago, and now AMD...

Type: Feature article Tags: Graphics Gaming

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