Half-Life 2: Episode One
The Source game engine uses an integer data format for its high-dynamic-range rendering, which allows all of the cards here to combine HDR rendering with 4X antialiasing.






You'll notice one missing score above, for the X1900 XT CrossFire setup at 2048x1536. The game kept crashing on me when I tried to run it at that resolution.
| Friday night topic: The trouble with Best Buy | 131 |