Cinebench
Graphics is a classic example of a computing problem that's easily parallelizable, so it's no surprise that we can exploit a multi-core processor with a 3D rendering app. Cinebench is the first of those we'll try, a benchmark based on Maxon's Cinema 4D rendering engine. It's multithreaded and comes with a 64-bit executable. This test runs with just a single thread and then with as many threads as CPU cores are available.

POV-Ray rendering
We've finally caved in and moved to the beta version of POV-Ray 3.7 that includes native multithreading. The latest beta 64-bit executable is still quite a bit slower than the 3.6 release, but it should give us a decent look at comparative performance, regardless.

Contrary to my expectations, the E6750 proves to have an advantage over the E6700 in these rendering applications. We're still not seeing big performance gains, but these are gains.