Company of Heroes
Company of Heroes can also use DirectX 10, and its developers have included a simple performance test in the game. This test plays through an introductory cinematic scene and reports the average and low frame rates. We tested with all of the game's visual quality options maxed, along with 4X antialiasing. Physics detail was set to "Medium."
Call of Juarez
Next up is the Call of Juarez DX10 demo and benchmark, created by the game's developers, Techland. This test employs a number of the game engine's DirectX 10 features, including waterfall particles that use geometry shaders, soft-edged vegetation, and advanced material shaders. Looks purty, too. We tested at 1920x1200 resolution with 4X antialiasing, "normal" shadow quality, and 2048x2048 shadow map resolution.
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