Specs and synthetics

Peak
pixel
fill rate
(Gpixels/s)
Peak bilinear
texel
filtering
rate
(Gtexels/s)
Peak bilinear
FP16 texel
filtering
rate
(Gtexels/s)
Peak
memory
bandwidth
(GB/s)
Peak shader
arithmetic (GFLOPS)
Single-issue Dual-issue
GeForce 9500 GT 4.4 8.8 4.4 25.6 90 134
GeForce 9600 GT 11.6 23.2 11.6 62.2 237 355
GeForce 9800 GT 9.8 34.3 17.1 57.6 339 508
GeForce 9800 GTX+ 11.8 47.2 23.6 70.4 470 705
GeForce GTS 250 12.3 49.3 24.6 71.9 484 726
GeForce 9800 GX2 19.2 76.8 38.4 128.0 768 1152
GeForce GTX 260 (192 SPs) 16.1 36.9 18.4 111.9 477 715
GeForce GTX 260 (216 SPs) 17.5 45.1 22.5 117.9 583 875
GeForce GTX 275 17.7 50.6 25.4 127.0 674 1011
GeForce GTX 280 19.3 48.2 24.1 141.7 622 933
GeForce GTX 285 21.4 53.6 26.8 166.4 744 1116
GeForce GTX 295 32.3 92.2 46.1 223.9 1192 1788
Radeon HD 4650 4.8 19.2 9.6 16.0 384 -
Radeon HD 4670 6.0 24.0 12.0 32.0 480 -
Radeon HD 4770 12.0 24.0 12.0 51.2 960 -
Radeon HD 4830 9.2 18.4 9.2 57.6 736 -
Radeon HD 4850 10.9 27.2 13.6 67.2 1088 -
Radeon HD 4850 1GB 11.2 28.0 14.0 63.6 1120 -
Radeon HD 4870 12.0 30.0 15.0 115.2 1200 -
Radeon HD 4890 13.6 34.0 17.0 124.8 1360 -
Radeon HD 4890 OC 14.4 36.0 18.0 124.8 1440 -
Radeon HD 4850 X2 20.0 50.0 25.0 127.1 2000 -
Radeon HD 4870 X2 24.0 60.0 30.0 230.4 2400 -

We've already discussed how the 4770 compares to a couple of its siblings, but here's a broader look at the specifications of recent video cards. Note that these numbers are, where applicable, derived from actual clock speeds of the cards we've tested; some of them stray from the baseline clocks established by the chipmakers.

That's not the case with our Radeon HD 4770, though. Even so, you can see that the 4770 has a higher pixel fill rate than the GeForce 9800 GT, and depending on whether you count the G92's dual-issue capability or not, nearly two or three times the peak shader FLOPS. The 9800 GT leads by a pretty clear margins in terms of memory bandwidth and texture filtering capacity, but the RV700-series GPUs tend to overachieve on this front compared to their specs.

In fact, the 9800 GT almost catches the 4770 in the pixel fill rate test, and the 4770 takes a lead in the texturing benchmark.

The shader benchmark results are closer than you might think given the disparity in theoretical capacities, but the 4770 only ties the 9800 GT once, in the GPU cloth test, where the GeForces do especially well. The 4770 runs the board otherwise, signaling that its shader superiority isn't just on paper.