Serious Sam SE
Serious Sam is always fun because, well, you get to shoot things. But Serious Sam benchmarks are fun, too, because we can plot frame rates over time in a sort of graphics card polygraph test. We ran these tests at "Normal" quality settings, and we let the application's self-tuning mechanisms do their thing, so remember: this is an application benchmark. Also, we used the OpenGL APIthe game's defaultfor testing. Here's how Parhelia stacked up.



Once more, Matrox's latest consistently runs behind the top-line cards from ATI and NVIDIA. At least we're not seeing any weird spikes or dips out of Parhelia that we don't see out of the other cards, so basic playability isn't a problem.
However, Parhelia is slower at 1024x768 than the competing cards are at 1600x1200. Obviously, the performance bottleneck is a polygon throughput or driver execution issue, not a fill-rate limitation.
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