ShaderMark 2.0
ShaderMark 2.0 is brand new and includes some anti-cheat measures to prevent drivers from applying questionable optimizations. The Radeons run the benchmark with straight pixel shader 2.0 code, but I've included results for the GeForce FX cards with partial-precision and extended pixel shaders, as well.

The GeForce FX 5700 Ultra shows significantly better pixel shader performance in ShaderMark than the 5600 Ultra; in many cases the 5700 Ultra doubles the frame rate of its predecessor. However, as much of an improvement as the 5700 Ultra is over the 5600 Ultra, the card still can't catch either Radeon 9600 in ShaderMark. Because NVIDIA's Detonator FX drivers have yet to expose NV36's hardware support for floating point texture formats, the GeForce FX cards aren't able to complete a number of ShaderMark's tests. Unfortunately, NVIDIA hasn't yet set a timetable for including floating point texture support in its GeForce FX drivers, and it's unclear when the functionality will be exposed to applications.
| Socket FM2 Trinity motherboard pictured | 11 |