Rome: Total War
To get a bit of a break from the first-person shooters, we're testing this real-time strategy game with some very fancy graphics of its own. We used FRAPS to measure performance in this game during the first 150 seconds of the tutorial battle. This sequence is scripted and repeatable, and it switches between birds-eye views and close-ups of the armies. Of course, we turned up all the game's eye candy to max before testing.





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