Further NVIDIA optimizations for 3DMark03?
Quake/Quack, meet 3DMark/3DMurk
Once upon a time, there was Quake/Quacka benchmark "optimization" exposed by the simple renaming of a file. Surely such a simplistic method of benchmark detection wouldn't be used in graphics drivers again. And surely such a simple method wouldn't be laying under all the other layers of "optimizations" for 3DMark03 in NVIDIA's Detonator FX drivers.
Or would it?
Quake/Quack, meet 3DMark/3DMurk. Read on to find out what happened when we renamed "3DMark03.exe" and fired off some tests.