Crytek weighs in on Shader Model 3.0
Far Cry's developers offer their take
by Scott Wasson
12:46 PM on July 5, 2004
A
FTER WE PUBLISHED our
article about the new Far Cry 1.2 patch late last week, I had the chance to speak to Cervat Yerli, CEO and President of Crytek, the development house that created
Far Cry. In addition to his official titles, Yerli served as technical and creative director for
Far Cry, so he was one of the principal figures involved in making the game. I asked Yerli about Crytek's efforts in developing the new patch for the game and
about working with Shader Model 3.0.