Crytek weighs in on Shader Model 3.0


Far Cry's developers offer their take
— 12:46 PM on July 5, 2004

AFTER WE PUBLISHED our article about the new Far Cry 1.2 patch late last week, I had the chance to speak to Cervat Yerli, CEO and President of Crytek, the development house that created Far Cry. In addition to his official titles, Yerli served as technical and creative director for Far Cry, so he was one of the principal figures involved in making the game. I asked Yerli about Crytek's efforts in developing the new patch for the game and about working with Shader Model 3.0.
Like what we're doing? Pay what you want to support TR and get nifty extra features.
Top contributors
1. GKey13 - $650 2. JohnC - $600 3. davidbowser - $501
4. cmpxchg - $500 5. DeadOfKnight - $400 6. danny e. - $375
7. the - $360 8. rbattle - $350 9. codinghorror - $326
10. Ryu Connor - $325
   
Register
Tip: You can use the A/Z keys to walk threads.
View options

This discussion is now closed.