Crytek weighs in on Shader Model 3.0
Far Cry's developers offer their take
by Scott Wasson — 12:46 PM on July 5, 2004

AFTER WE PUBLISHED our article about the new Far Cry 1.2 patch late last week, I had the chance to speak to Cervat Yerli, CEO and President of Crytek, the development house that created Far Cry. In addition to his official titles, Yerli served as technical and creative director for Far Cry, so he was one of the principal figures involved in making the game. I asked Yerli about Crytek's efforts in developing the new patch for the game and about working with Shader Model 3.0.

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