Shogun 2 (Build 4768) w/ Rise of Samurai

How we justify all that high-dollar hardware.

Moderator: Hoser

Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 12:58 pm

I hate to admit it, but I'm getting old. I used to to be able to beat Total War: Shogun on the hardest settings, using the TAkeda or Uesugi clans for added challenge.

Now that I've gotten around to playing Shogun 2, I can't even fully quell all the damned rebellions in Kyushu *ON EASY*, let alone build up my armies and navies to break out into Shikoku and Honshu proper. I'm ashamed to about I've tried several trainers, including MT-X, S2TW-4768, and several other generic ones. They either don't work at all, or crash after one turn.

Can anybody help an old wannabe Taisho-shogun, or am I doomed to admitting defeat on this one?



*sad panda*
Hz so good
Gerbil Elite
 
Posts: 601
Joined: Wed Dec 04, 2013 5:08 pm

Re: Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 7:23 pm

You are now doomed to wander the lands as a Ronin. You have brought shame to your lord...
Fastfreak39: I feel like they should change the phrase "jumping on the band wagon" to "sailing on the pirate ship"
Philldoe
Minister of Gerbil Affairs
 
Posts: 2790
Joined: Thu May 13, 2004 12:12 pm
Location: Turn around...

Re: Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 7:32 pm

is Shogun 2 turn based or RTS ?

never played it.
AMD Phenom2 X2 555 - 3.2GHz | unlocked X4 B55 3.6GHz | ASUS M4N75TD | 2x4GB Patriot DDR3-1600 | EVGA GTX 750Ti 2GB | Dell ST24 | Seagate 1.5TB | 600W PSU |
SoM
Gerbil First Class
 
Posts: 160
Joined: Wed Jan 26, 2011 11:56 am
Location: Toronto

Re: Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 9:22 pm

SoM wrote:is Shogun 2 turn based or RTS ?

never played it.



It's Both. You start as a local lord, in charge of a province or two, and you scheme, plot, assassinate, and try to conquer all of japan. The battles you engage in are realtime, so you can assemble some rather impressive land and naval battles.

Elevation, morale, exhaustion level, and type of unit all factor in. The one thing I haven't figured out how to do in the this version is predefine army formations (like archers take the hilltops, heavy cavalry on the flanks, firearms and archer rotating, spearmen protecting against enemy cavalry). The first game had preset formations, like "flying crane" and stuff. Pretty fun game, and they have others in the Total War series set in other time periods, like Medieval, Rome, Napolean.
Hz so good
Gerbil Elite
 
Posts: 601
Joined: Wed Dec 04, 2013 5:08 pm

Re: Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 9:29 pm

thx, will look into it more

watched a YT vid of a second siege defense, holy molly what a huge battle.
AMD Phenom2 X2 555 - 3.2GHz | unlocked X4 B55 3.6GHz | ASUS M4N75TD | 2x4GB Patriot DDR3-1600 | EVGA GTX 750Ti 2GB | Dell ST24 | Seagate 1.5TB | 600W PSU |
SoM
Gerbil First Class
 
Posts: 160
Joined: Wed Jan 26, 2011 11:56 am
Location: Toronto

Re: Shogun 2 (Build 4768) w/ Rise of Samurai

Postposted on Sun Mar 23, 2014 9:58 pm

Never played Shogun but TW is an excellent series. If it's like Rome and Medieval, the best advice I can give is to focus early on building up economic power and don't be afraid to plunder the hell out of rebel villages to afford to build up your main cities. Medieval had a great loading-scene quote, something like "the three keys to winning wars are gold, gold, and more gold" and it's very true, both ingame and in real conflicts too.

Oh, and a heavy cavalry charge from behind is utterly devastating. Again, can't vouch for this in Shogun but it kicks ass in all the others.
NovusBogus
Gerbil Elite
 
Posts: 515
Joined: Sun Jan 06, 2013 12:37 am


Return to Gaming

Who is online

Users browsing this forum: No registered users and 1 guest