5150 wrote:I don't think Glorious needed a RAMdisk, I'm still having some issues so I think the lag is just out in the cloud.
Yeah, I mostly went with the ramdisk because without Bukkit minecraft doesn't have multi-threaded chunk loading or chunk pre-loading. Since I (probably unnecessarily at this point) restart the server every night at 4:30 AM to do a clean backup, this means that every time a user is a the first in an area that day all the chunks need to be loaded. The chunk load delay can be noticeable, and I find it annoying. Since Bukkit isn't out for 1.7.2 yet we just have to wait.
I thought that might contribute to your problem, but you experienced severe packet loss at one point, which indeed indicates there is something strange between us out in the "cloud". I thought maybe your problem was multi-faceted and you will also experiencing the chunk load delay, but eh.
I have two thoughts about this: First, do you experience the lag when you are the only one on the server and are more than 10 chunks from your cow farm? I'm just curious, because that many entities can definitely chew up a lot of resources. I'm just wondering if that's related or otherwise contributing factor.
The other thought: I have a VPS with a terabyte a month of bandwidth that's almost entirely unused. I could setup port-forwarding from there to my minecraft server. That's actually tier-1 hosting versus my residential/non-business connection that the minecraft server is on. That might offer a different path which would avoid the strangeness you see. Let me know if you want to give that a shot.
thegleek wrote:I wonder how 2 servers can be linked together (perhaps through a bukkit mod or via portal)?
probably more difficult then its worth. however, i've seen mega-servers that can handle 6,000+ users on at once... crazy!
Actually, Gleek, that would be really cool! There is something called BungieCord that will do that between different servers, but yes, you need bukkit. So for now...
BUT, once bukkit is out, would you want to try and set something like that up? I'd be glad to work with you.
superjawes wrote:Yeah, I'm not sure how you would connect two servers in different locations. You could shut down both servers, save the maps, and bring them back up with a combined hub that links to different maps.
Yeah, multiverse does that, but again, bukkit.
JBI wrote:For those of you who weren't at the 2012 BBQ swap fest, this was a butt-ugly full tower Socket 754 system gleek took off my hands. He offered me $20 for it then discovered he was short on cash, so I let him have it in exchange for a $20 donation pledge to the fireworks fund!
Yeah, the computer I run the minecraft server is sort of an all-sorts machine too, heh.