I know it's been a while, but i wanted to dig it up in order to share the solution i found. After numerous patches Hi-Rez have yet to implement a console command for fps cap, but it seems there are 3rd party programs that can do it. I know and have succesfully tested 2 of them: MSI afterburner and nvidia Inspector.
It seems like i was the only one in the dark about this things, but to be frank i expected all games to have ingame cap, probably due to the fact that i mostly played Source based games for the past years. Come to think of it, even Cs 1.6 had that console command......i srsly don't know what's going on with game devs these days.....
Edit
Why hasn't nvidia included this option in the geforce drivers yet? To me it seems pretty desireable for people that dislike vsych due to the input lag it brings.
Edit 2:
I've sent the following message to nvidia, i don't expect much but hey i tried
Customer By Web Form (..............)
08/30/2012 03:59 AM
Hello,
For the last several months i have been playing a first person shooter game called Tribes Ascend. The game runs fine but the card has a lot of overhead and it stresses a lot giving me higher fps than i need (60 fps is all i need since my monitor refresh rate is 60Hz) causing the card to overheat and thus producing noise from the card cooler.
Vsynch is not a solution (even though it caps the frame rates at 60) because of the lag it creates, i don't mind tearing i just need to cap the frames so that the card stays nice a quiet. To my surprise the game has no console command for frames per secound limiter/cap so i was forced to use 3rd party programs like MSI Afterburner.
So my question is, Could the Geforce drivers include in future revisions a frames per secound limiter option where the user can select a certain fps cap for a particular game?
Thank you for your time!
Regards,
..................