Madman wrote:What can I say, I despise DRM, and when I see how the DRM-infested game fails miserably yet again, I see it as a good proof to point out to people that it's their own decisions to ignore the DRM that's causing even more damage for PC platform.
DRM has turned PC gaming into nightmare. And yes, I'm boycotting DRM games, even though I would really like to buy few of them, and it saddens me that I have to skip them.
I only buy from GOG.com lately, but if other people will keep ignoring that they are screwed royally all the time, and will keep buying collector editions, the situation will only get worse. People need to smarten up.
I have my issues with DRM, but I think it's a fact of life that everyone needs to grow up and learn to deal with. I would love to leave my car unlocked with my keys inside, but that would not end well.
Publishers only publish games to make money, and as long as there is a threat of losing that profitability, publishers will feel the need to protect their content. Unforunately, most results thus far have been to limit playability to the common consumer and cause nasty issues, yes. But like I said, since this is probably a fact of life, we'll do ourselves much better if we try to influence things in a positive way, and not just boycotting anything with DRM.
I'm personally a fan of Steam, which in itself is DRM, but I feel that they do it pretty well. You have to be online to spin up a game, but can go offline after. You can install your games on any computer, but will need to log in to be able to play. It's give and take, and on the whole, I think Valve is doing a good job. If we want the state of DRM to improve, we need to encourage these mutually beneficial arrangements whenever possible.