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Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Mon Apr 15, 2013 2:27 am
by auxy
Image
(; `ェ´ ;)b三b

Benchmark here.

Post up your scores people! It just takes a minute or two to run!

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Mon Apr 15, 2013 3:07 am
by LostCat
oh hey it was updated on my barfday. I'll run it when I can.

The initial version of this game was awful by almost anyones standards but as a former player of 11 I hope ARR fixes it.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Mon Apr 15, 2013 4:19 am
by LostCat
5321 on High
4335 on Max
(Didn't close out any of my apps, but I wouldn't when running the game either so there's that.)

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Mon Apr 15, 2013 4:50 am
by auxy
Savyg wrote:
(Didn't close out any of my apps, but I wouldn't when running the game either so there's that.)
Hehe, I didn't either. It really probably would help, given the heavily CPU-bound nature of the benchmark. People with 7950s (!) and LGA2011 are beating me on another forum. Curious to see how an FX would do!

I played FFXI for 7.5 years. Over five years in, after I finally got my Relic-5 weapon for my chosen class (DRK) and had pieces of AF2 for a lot of classes, my long-time Japanese/NA linkshell broke up, and I limped along for another 2.5 years before deciding it was ruining my life and I quit. I logged in not very long ago, and it just feels so archaic now. I'll cherish my good memories of FFXI forever, but I don't look back fondly on night spent up for 36+ hours straight grinding monsters for skillups, or endless merit parties. (´Д⊂ヽ

I was in the closed NA beta for FFXIV and it was so wretched I exited after the third time logging in, uninstalled the beta, and removed myself from the mailing list. I haven't looked at anything about FFXIV:ARR, but I hope it's at least better than that garbage. Worst MMORPG ever, and I say that without a hint of irony or ignorance.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Mon Apr 15, 2013 5:00 am
by LostCat
What boggled my mind was that the game had more files than win7 and the 30 other games on my hard drive put together

W
T
F

seriously, that's just retarded. I'll install it on its own partition unless I know it's changed in ARR

I only played 11 up to level 30 or so (supposedly where it got good. I don't have that kinda patience and rarely do MMOs as long as people who obsess over them) but I still have hopes. Just not much vested interest. I do miss the catgirls though! Western games that even bother have certainly screwed that up.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Tue Apr 16, 2013 7:24 pm
by LostCat
haha FF11 doesn't support Windows XP anymore

...wait, what? :lol:

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Tue Apr 16, 2013 8:19 pm
by 2x4
all maxed out at 1920x1200 - 5935

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Wed Apr 17, 2013 11:51 pm
by auxy
2x4 wrote:
all maxed out at 1920x1200 - 5935
Really? I would have expected better. I wonder if it's that old Nehalem processor holding you back? ┐(´∀`)┌

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 4:49 am
by jihadjoe
Savyg wrote:
What boggled my mind was that the game had more files than win7 and the 30 other games on my hard drive put together


That's just their developers being lazy. I mean even back in the days of Doom Id knew it was a good idea to merge those several thousand small files a game might need into a big .pak.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 7:49 am
by nanoflower
I got 5694 on Medium at 1280x768 resolution and
4984 on High at 1280x768 resolution.
5436 on Medium at 1600x1200

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 10:11 am
by Omniman
I played FF11 quite a bit but when I tried out the new one I had to turn it off after playing it for 15 minutes. Even though your outside it still feels like being stuck in a cave. Also, I got into the new beta but Square Enix keeps saying my username and password are invalid after 3 times of changing my password for the account so I gave up.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 11:04 am
by JustAnEngineer
Image
Image
72.7% of the Titan's score at 28.8% of the price.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 6:58 pm
by auxy
JustAnEngineer wrote:
72.7% of the Titan's score at 28.8% of the price.
Hehehe. Mine's overclocked to 1202Mhz, too. CPU's faster, too.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 7:34 pm
by JustAnEngineer
My Core i7-2600K is bone stock (3.4 GHz). My Radeon HD7950 is the Sapphire Vapor-X boost version at 950 MHz.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 8:46 pm
by auxy
JustAnEngineer wrote:
My Core i7-2600K is bone stock (3.4 GHz).
Yah, I meant mine. I've got a 1Ghz clock rate advantage on you, and a small process advantage too (IVB vs. SNB). Hehe.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 9:07 pm
by LostCat
The game is still directx 9, it's very likely to focus on one core for graphics work. If they actually upgrade the engine to dx11 it should be a lot better balanced.

But if they haven't yet for ARR I'm not expecting anything before next year.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 9:14 pm
by auxy
Savyg wrote:
The game is still directx 9, it's very likely to focus on one core for graphics work. If they actually upgrade the engine to dx11 it should be a lot better balanced.

But if they haven't yet for ARR I'm not expecting anything before next year.
DX9/DX11 has very little to do with the MT-friendliness of the game. If the game wasn't pretty multi-threaded, there's no way people with 3930Ks would be beating me!

Well, I guess, unless their CPU clock were a lot higher than mine. I suppose a lot of those guys with 3930Ks and 3960X probably have exotic custom watercooler loops going. Hehe.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 9:31 pm
by LostCat
auxy wrote:
DX9/DX11 has very little to do with the MT-friendliness of the game. If the game wasn't pretty multi-threaded, there's no way people with 3930Ks would be beating me!

Well, I guess, unless their CPU clock were a lot higher than mine. I suppose a lot of those guys with 3930Ks and 3960X probably have exotic custom watercooler loops going. Hehe.

Clockspeed matters a lot with single threaded processes.

Newer graphics cards are also built with dx11 in mind, though they obviously can't skimp too much on dx9 perf as long as everyone and their dog is still using it.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 9:47 pm
by credible
8629 and if the game looks anything like this benchmark I will play it for the visuals alone, this was at 1920 x 1080 on high settings with an i5-2500k running at 4.7 and a Gigabyte 2gig HD7850oc.

I have played 3 of 4 FF games with the first being the one with the main character name as Cloud or something like that, man I got a lot of hours out of that game, or I lost a lot of hours out of my r/l:)

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 10:15 pm
by slowriot
Core i7 3630QM + GTX 660M 2GB at 1920x1080 = 2479 aka "Standard" performance. Neat little demo, I was honestly surprised with how smooth the frame rate appeared given the score though I wouldn't have considered it "playable" by my standards.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Sun Apr 21, 2013 11:13 pm
by jihadjoe
Scored 4583, maximum @ 1920x1080.

My OC Q6600 is definitely CPU limited. OC'ing the GPU only got my score up to very slightly over 4600, and GPU-Z was showing very low GPU load during scenes when the frame rates seemed the lowest. :oops:

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Wed Apr 24, 2013 5:20 pm
by auxy
credible wrote:
If the game looks anything like this benchmark I will play it for the visuals alone
Well, the game looked this good 2 years ago when I played in the closed beta for the original FFXIV release. The game looks fantastic; that was never its problem!

It's just an awful game.

I hope the "A Realm Reborn" re-release is good, though. I'd like to see another good Final Fantasy game.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Thu Apr 25, 2013 10:44 am
by jihadjoe
Anyone with more than 4 cores care to post a task manager screenshot as the bench is running?
Curious to know how well threaded this is.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Thu Apr 25, 2013 3:06 pm
by auxy
jihadjoe wrote:
Anyone with more than 4 cores care to post a task manager screenshot as the bench is running?
Curious to know how well threaded this is.
I'm curious too. ¦3c Particularly given that this is a PS3 and/or possibly PS4 (?) title, the results could be interesting.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 7:33 pm
by VJB
Image

FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:11/05/2013 02:18:27
Score:22985
Average Framerate:214.497
Performance:Extremely High
-Easily capable of running the game on the highest settings.

Screen Size: 1920x1080
Screen Mode: Full Screen
Graphics Presets: Custom
General
-Improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
-Use low-detail models on distant objects to increase performance. (LOD) : Enabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Smooth edges. (Anti-aliasing) : Enabled
-Increase transparent lighting quality. : Enabled
-Grass Quality : High
Shadows
-Use low-detail models on shadows to increase performance. (LOD) : Enabled
-Display : All
-Shadow Resolution : High: 2048 pixels
-Shadow Cascading : High
-Shadow Softening : High
Texture Detail
-Texture Filtering : High
-Anisotropic Filtering : High
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Effects While in Motion : Display All
-Screen Space Ambient Occlusion : High
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled

System:
Windows 7 Ultimate 64 bits (6.1, build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
16360.363MB
NVIDIA GeForce GTX 680(VRAM 4095 MB) 9.18.0013.1407

Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.

FINAL FANTASY XIV: A Realm Reborn Official Website http://eu.finalfantasyxiv.com/?lang=uk
(C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.

Tweet
http://sqex.to/ffxiv_bench_eu #FFXIV Score:22985 1920x1080 Custom Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz NVIDIA GeForce GTX 680

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 7:45 pm
by auxy
VJB wrote:
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:11/05/2013 02:18:27
Score:22985
Average Framerate:214.497
Performance:Extremely High
-Easily capable of running the game on the highest settings.

Screen Size: 1920x1080
Screen Mode: Full Screen
Graphics Presets: Custom
Ehh, Custom? Why custom? Run it again on Maximum.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 9:11 pm
by Thatguy
5441 High
4664 Maximum

Cpu is currently at 3.2ghz and the 7850 is OC to 1050/1300

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 9:30 pm
by jihadjoe
auxy wrote:
Ehh, Custom? Why custom? Run it again on Maximum.


Actually 22k makes me think he did the lockscreen bug, so maximum probably makes no difference.

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 9:31 pm
by VJB
Maximum now :)

Image

FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration)
Tested on:11/05/2013 04:15:02
Score:22793
Average Framerate:214.037
Performance:Extremely High
-Easily capable of running the game on the highest settings.

Screen Size: 1920x1080
Screen Mode: Full Screen
Graphics Presets: Maximum
General
-Improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
-Use low-detail models on distant objects to increase performance. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Smooth edges. (Anti-aliasing) : Enabled
-Increase transparent lighting quality. : Enabled
-Grass Quality : High
Shadows
-Use low-detail models on shadows to increase performance. (LOD) : Disabled
-Display : All
-Shadow Resolution : High: 2048 pixels
-Shadow Cascading : High
-Shadow Softening : High
Texture Detail
-Texture Filtering : High
-Anisotropic Filtering : High
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Effects While in Motion : Display All
-Screen Space Ambient Occlusion : High
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled

System:
Windows 7 Ultimate 64 bits (6.1, build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
16360.363MB
NVIDIA GeForce GTX 680(VRAM 4095 MB) 9.18.0013.1407

Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.

FINAL FANTASY XIV: A Realm Reborn Official Website http://eu.finalfantasyxiv.com/?lang=uk
(C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.

Tweet
http://sqex.to/ffxiv_bench_eu #FFXIV Score:22793 1920x1080 Maximum Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz NVIDIA GeForce GTX 680

Re: Final Fantasy XIV: A Realm Reborn Official Benchmark

Posted: Fri May 10, 2013 10:17 pm
by VJB
Thats true XD I was just messing around,

My real score is 11700 on Maximum :)


quote="jihadjoe"]
auxy wrote:
Ehh, Custom? Why custom? Run it again on Maximum.


Actually 22k makes me think he did the lockscreen bug, so maximum probably makes no difference.[/quote]