Moderators: SecretSquirrel, just brew it!
Looking for Knowledge wrote:When drunk.....
I want to have sex, but find I am more likely to be shot down than when I am sober.
You Linux weenies can always use Mono.just brew it! wrote:I have some misgivings about your .NET requirement, but I imagine that would be a topic for discussion as the team and project plans firm up.
danny e. wrote:Is it ironic that the Microsoft Visual Studio banner is now on TR?... or is that just displaying to me?
Less irony and more smart keyword matching ad-service algorithms, I would guess.danny e. wrote:Is it ironic that the Microsoft Visual Studio banner is now on TR?... or is that just displaying to me?
ssidbroadcast wrote:Edit: Best advice to danny.e is to come up with a solid Design Document with specs of what the game really is/needs/objectives. All we know is that it is "like RISK"
Heiwashin wrote:I'm good for modeling.
danny e. wrote:-----
1.) possibly 3D earth model that you could zoom in and out of and rotate. could just be a flat map of earth as well as long as you can zoom in and out since it'd be more detailed.
danny e. wrote:2.) Economy based. Your "countries" would earn you money.. not armies. Some areas / countries may have bigger economies.
3.) Three things to spend money on: Armies, missiles, or improving the economy (not sure on details of the last part).
danny e. wrote:4.) Missiles: short range, medium range, long range. Can wipe out armies so the opponent wouldnt get the money from the economy. Armies still mean ownership as in risk. But, naturally, wiping out ownership of a "country" just means someone has to strategically move back in to claim it.
5.) chance based. Originally thought was everything still uses dice.. even missiles. roll dice when attacking. roll dice when missile is launched. (ie the missile could end up being a "dud" and kill less armies than the money was worth. But "long range" missiles would still potentially have great value if "continents" existed as in Risk. It would prevent your opponent from simply having big armies at the borders, since you could ruin his "continent economic bonus" by lobbing a long range missile into an inner country and destroying his "ownership" of it.
danny e. wrote:I really would rather most decisions be made by the group.... so we are all on the same page about what we want to do.
I dont even care if we do a utility or some such rather than a game. I just thought some sort of game that we might also enjoy playing would motivate us more, though.
Ryu Connor wrote:Q. What happened to the Administrator account?
A. It has been disabled for security reasons.
Q. TLDR
A. In short the account has no security and allows users to get pwned.
just brew it! wrote:As long as all participants are willing to Open Source it, SourceForge is probably a reasonable bet for project host. Failing that, anyone who is willing to host a private Subversion repository would be a reasonable candidate (you might be able to convince me... heh).
Ryu Connor wrote:Q. What happened to the Administrator account?
A. It has been disabled for security reasons.
Q. TLDR
A. In short the account has no security and allows users to get pwned.
just brew it! wrote:As long as all participants are willing to Open Source it, SourceForge is probably a reasonable bet for project host. Failing that, anyone who is willing to host a private Subversion repository would be a reasonable candidate (you might be able to convince me... heh).
I have some misgivings about your .NET requirement, but I imagine that would be a topic for discussion as the team and project plans firm up.
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