OpenGL Redraw when MFC App Resized

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OpenGL Redraw when MFC App Resized

Postposted on Wed Apr 07, 2004 10:04 pm

Hey I have a problem. I have an MFC SDI application written in VC++ .net. It consists of one window with 2 childviews and a splitter bar in between the views. When I go to move the splitter bar, or resize the window, the opengl pane goes black and doesn't redraw.

How do I force my OpenGL to redraw when the window is resized or the splitter bar is moved (resizing the views)?


my project can be downloaded at

Please help.
Gerbil First Class
Posts: 148
Joined: Sun Jul 21, 2002 5:30 pm

Postposted on Wed Apr 07, 2004 11:07 pm

Haven't done anything with that particular combination of technologies, but I suspect you have to invalidate the rect, or the entire childview, of the area you want to redraw.
Grand Admiral Gerbil
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Joined: Thu Jun 19, 2003 3:11 pm

Postposted on Tue Apr 13, 2004 10:39 am

I hate to just link but I am at work and really should not be responding at all to this... :) ... /page2.asp

That should help answer your question.
Gerbil First Class
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