Sun Nov 10, 2002 12:21 am
Hello.
Overview
The ATI Fire GL2 is a high performance 3-D and 2-D accelerator targeted at midrange workstation systems incorporating Intel® Pentium® III and IV Processors. Fire GL2 is based on the RC1000/GT1000 chipset from the IBM Visual Products Division utilizing a 64-MB frame buffer with 25-bit wide double data rate (DDR) SGRAM memory. RC1000 integrates all of the functionality of a VGA controller, 2-D/3-D raster engine with pipeline setup processor plus 300 MHZ RAMDAC in a single package, together with support for video streams, by providing a color space conversion and bilinear scaling unit. GT1000 incorporates a complete transform-and-lighting engine with texture coordinate and fog calculations performing at a 35-Gflops rate.
The RC1000/GT1000 chipset implements the full OpenGL pipeline and most of the Direct3D geometry pipeline in hardware. The board supports the industry standard AGP4X port with sideband addressing and provides bandwidth in excess of one GByte/s for host related transfers. Fire GL2 provides robust 3-D performance for professional MCAD, DCC, and GIS users and others who require advanced computing power. The unique combination of high performance and a complete set of advanced features makes Fire GL2 an ideal choice for market segments such as:
Mechanical Engineering Analysis (MEA)
Mechanical Computer Aided Design (MCAD)
Electrical Design Automation (EDA)
Computer Aided Software Engineering (CASE)
Digital Content Creation (DCC)
Business Economic Modeling
Specifications
Dimensions (LxHxW) Approximately 6.5 x 3.8 x 0.6 inches (16.51 x 9.65 x 1.52 cm)
Resolution Maximum Colors Supported Maximum Refresh Rate Memory Dedicated to Texture Support
640 x 480 16.7 M 100 Hz 28.4 MB
800 x 600 16.7 M 100 Hz 26.4 MB
1024 x 768 16.7 M 100 Hz 22.8 MB
1152 x 864 16.7 M 100 Hz 20.3 MB
1280 x 1024 16.7 M 100 Hz 16.6 MB
1600 x 1000 16.7 M 85 Hz 13.3 MB
1600 x 1200 16.7 M 85 Hz 9.5 MB
1920 x 1200 16.7 M 76 Hz 5 MB
Note: Texture memory is dynamically allocated, not dedicated. Video memory can also be used for Z-buffering, etc. and system memory can be allocated for texturing.
Form factor ATX
3D/2D controller IBM® RC1000rasterizer chip
VGA controller IBM RC1000r asterizer chip
Bus type AGP 1X/2X/4X version 2.0 compliant including side band signaling support
RAMDAC 300 MHz IBM RC1000
Memory type DDR SGRAM
Memory amount 64 MB DDR SGRAM unified frame buffer, Z-buffer and texture storage
Memory speed 120 MHz
Controller clock speed 120 MHz
Color planes 32 bit, True Color
Overlay planes 8-bit
Stencil planes 8-bit
Alpha planes 8-bit
Z-buffer 24-bit
Video engine support YUV (4:2:2, 4:2:0) conversion, point and bilinear scaling
Mini-Din stereo interface support StereoGraphics® CrystalEyes® shutter glasses
Monitor 15-pin D-type analog
Flat panel interface DVI-D digital (supported resolutions up to 1600 x 1200)
Video timings compliance VESA DMT 1.0 and VESA GTF 1.0 specifications
Maximum vertical refresh rate 100 Hz / 120 Hz when quad buffer stereo is enabled
Maximum pixel clock 300-MHz
Operating systems Microsoft Windows 2000 and Microsoft Windows NT 4.0
I dunno... It is a workstation Graphics card