Or Intel, I heard they were getting serious about graphics
I wouldn't be surprised if Intel didn't jump on the bandwagon, for some reasonably simple reasons and a history of collaborating on pre established features.
Intel still isn't heavy into gaming, their GPU's aren't as elaborate as the discrete offerings from AMD and Nvidia which would allow for some optimization and if Nvidia had some difficulties getting access and if Mantle does take off even a little Intel would suddenly look shinier at Nvidia's expense.
their are a cppl of other factors in play when you look even further and see that Valve is releasing it's own OS, if easily portable & Mantle works to undermine D3D that'll be all the better as it'd pull away from the MS monopoly currently in place. again, it's a good thing this is apparently an open API.
none of this is to say any of it's a guaranteed success but that the timing may be right"er" than it was before for a new player that could bring all of the platforms together for quicker easier more efficient gfx software development.
pixel army wrote:Mantle ports will be the "lazy" ports... The ones devs do just because they can.
substitute lazy for more efficient and inexpensive and they'd do it because they already did.
trying to pass off a better optimized more efficiently written software application as lazy just because the low level API is shared with console is flawed..... Mantle is supposed to make any of the best D3D optimized apps less efficient by it's very nature.... that's not lazy, if it takes off it'll be amazing as developers have more direct access than they've never had before.
Splitting hairs is the source of every prolonged discussion on the web.