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Ragnar Dan wrote:Hm. Didn't you have a thread somewhere about your troubles with running Unix or some variant thereof? I could swear that was you.

Ragnar Dan wrote:Hm. Didn't you have a thread somewhere about your troubles with running Unix or some variant thereof? I could swear that was you.
As for the CPU usage of the GPU client, I suppose if it finishes more quickly then the client has to write the old data out to the temporary files and send the next bunch of data to be calculated with more offen, which may mean more CPU time. Still, it seems odd that there's that much difference.
Flying Fox wrote:Ragnar Dan wrote:Hm. Didn't you have a thread somewhere about your troubles with running Unix or some variant thereof? I could swear that was you.
Jed just seems to equate Linux to Unix. I just didn't bother to correct him.

Gerbil Jedidiah wrote:Me too Jeffry, hoping to add about 12k to 14k to the mix, which puts me in th 35k PPD range you'd predicted.
We may hit 100k today![]()
Unrelated story, I have the stomach flu this week. Today I 've eaten half bagel, 10 saltine crackers, and 1.5 servings of chicken soup... Fever hitting 102 and my neck is so sore it's not funny. The FLU SUCKS!!!
/rant
All five of these videocards are in our home office where we work, so I may have to do something to quieten them down. Can you undervolt a card, lower FRQ, and raise the shaders to make the card.. Perhaps I will break down and add a folding node to get the heat out of the office.
Also a little concerned about the life expectancy of the GTX280. I've read other people's experiences where they get multilpe RMAs. I'm hoping they send me a GTX285 that might run cooler and last longer.



jeffry55 wrote:That's a nice spike!If we can maintain this level as our minimum performance level, we should be on top of the TR Folding heap by Halloween
........................................................ if Seggy-poo does not break out of his stupor.
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Fold my Gerbil brothers!
Gerbil Jedidiah wrote:jeffry55 wrote:That's a nice spike!If we can maintain this level as our minimum performance level, we should be on top of the TR Folding heap by Halloween
........................................................ if Seggy-poo does not break out of his stupor.
![]()
Fold my Gerbil brothers!
Don't get your hopes up for today.I'm crunching on some real dogs at the moment. PPD is down 3k on main rig. Haven't checked wifey's.
But, on the bright side, I still have 2 GPUs to add to the fold



jeffry55 wrote:Aaaaaand my GTX 260 (a wimpy 192 shader version) is rockin' a 5903 WU for 6800 PPD!!!
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ReAp3r-G wrote:Does the SMP always have like 500k steps? If it does, it's conflicting way too much with the GPU client, it should be slightly faster than this...I remember running the 6.22 with the GPU client and it was giving me 4000PPD on alternate days...

Flying Fox wrote:I really don't care about how many steps. Sounds like you don't have a monitoring tool like FahMon. Install that and check what WU the SMP client is working on? Also you can monitor all your clients at once so you can tell if the GPU client production is dropping off too much.


ReAp3r-G wrote:Somehow both my clients are only giving 1200+ PPD...
I should probably say that the GPU client usually uses half my CPU cycles...kinda odd really, not sure what the usage for the NVIDIA GPU client is
4000PPD with the GPU client alone isn't at all close to my actual production, it's only an HD4670 after all...I was expecting somewhere around 2000 with both my clients up and running but that isn't the case with this new SMP and I've clocked my CPU to 3.0GHz too
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Well I've calculated at least 50 minutes average if I left the PC alone to do its thing for one step in the SMP client to finish...

Flying Fox wrote:If GPU and SMP clients = 2500+900ppd = 3300ppd

ReAp3r-G wrote:Thing is Fox, my GPU client could NEVER do 4000PPD...EVER! It's just a puny HD4670 and I think my PPD production was less hit when the SMP client was ran without the -smp switch, altho the points gained by that is absolutely minimal in comparison...
The client running at 50% cycle usage (GPU) is sorta odd don't ya think? Shouldn't it run lower? I've got no choice but to sit this out for now...gotta wait for the SMP client to finish folding before I take the switch off...
The previous version was actually better than the current one, or it could just be because of the specific WU...

ReAp3r-G wrote:Thing is Fox, my GPU client could NEVER do 4000PPD...EVER! It's just a puny HD4670 and I think my PPD production was less hit when the SMP client was ran without the -smp switch, altho the points gained by that is absolutely minimal in comparison...
The client running at 50% cycle usage (GPU) is sorta odd don't ya think? Shouldn't it run lower? I've got no choice but to sit this out for now...gotta wait for the SMP client to finish folding before I take the switch off...
The previous version was actually better than the current one, or it could just be because of the specific WU...

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