Personal computing discussed
Moderators: renee, David, mac_h8r1, Nelliesboo
JdL wrote:Still can't get over how the Android OS itself has been the biggest bottleneck. As soon as someone else comes out with a decent OS that runs on multiple platforms, Android is going to get old FAST.
MadManOriginal wrote:Where Apple does deserve credit however is software - optimizing iOS and drivers to squeeze that much performance out of a 'common' GPU that anyone else could license.
MadManOriginal wrote:JdL wrote:Still can't get over how the Android OS itself has been the biggest bottleneck. As soon as someone else comes out with a decent OS that runs on multiple platforms, Android is going to get old FAST.
Windows 8?
MadManOriginal wrote:I'm sure the Apple fanbois will give Apple full credit for 'fast hardware' even though they are really licensing it. Where Apple does deserve credit however is software - optimizing iOS and drivers to squeeze that much performance out of a 'common' GPU that anyone else could license. And I think that's the real answer to why the iPad 2 could still outperform the Tegra 3...of course it is in a synthetic benchmark.
lex-ington wrote:I just realized the other day that the iPhone can be relocked with OS updates. My sister had unlocked her 3GS, and after some update from version 3.something to 4.something, her phone was relocked. Unless I am mis-understanding something.
JdL wrote:Still can't get over how the Android OS itself has been the biggest bottleneck. As soon as someone else comes out with a decent OS that runs on multiple platforms, Android is going to get old FAST.
cynan wrote:OK, how about this then.
Which platform (Tegra 3 or IPad 2) do you think will be best for 3D mobile gaming? Do you think Nvidia's relationship with game developers, commitment to gaming in general, etc, can/will overcome any potential shortcommings with hardware or Android OS to provide the better gaiming experience? Or does Apple already have them beat with the Ipad 2 when it comes to games?
kamikaziechameleon wrote:near constant updates
lex-ington wrote:It'll probably the developers that apple didn't pay off to maximize code for their platform that will shine on others. Too bad for Google for letting apple pay off the developers first. Only money talks in that world.
cynan wrote:Which platform (Tegra 3 or IPad 2) do you think will be best for 3D mobile gaming? Do you think Nvidia's relationship with game developers, commitment to gaming in general, etc, can/will overcome any potential shortcommings with hardware or Android OS to provide the better gaiming experience? Or does Apple already have them beat with the Ipad 2 when it comes to games?
cynan wrote:We'll obviously have to wait for the Transformer Prime's arrival to be sure, but this does not bode well for Tegra 3's graphics. After all, ins't Nvidia's core business 3D acceleration? How can they release another lackluster performer in this regard after Tegra 2 and be outperformed by the Apple platform that was released over two quarters ago?
End User wrote:Tegra 3 has not shipped yet. The first Tegra 3 device (Transformer Prime) won't even ship with Ice Cream Sandwich. The iPad 2 is available now and it ships with the latest OS.
End User wrote:Does Android have a Game Centre equivalent?
End User wrote:The person who buys the iPad 2 will not need to concern themselves with Nvidia's relationship with game developers...
Beelzebubba9 wrote:.Why would you be surprised that the A5's SGX543MP2 would be faster than the Tegra 3? On paper it's well over twice as powerful:
http://www.anandtech.com/show/5072/nvid ... revealed/2
...and has more than twice as much memory bandwidth (dual LPDDR channels) as well. It seems that given a (high) transistor budget, nVidia opted for 5 CPU cores and Apple for a massive GPU. Almost ironic, but it makes sense considering Apple's focus on mobile gaming and diminishing returns in most workloads for core counts above two.
cynan wrote:I guess I just kind of assumed that Tegra 3 would give the A5/SGX543MP2 a run for its money in GPU performance. But I admit that this was based on absolutely nothing other than Nvidia being a market leader in performance GPUs for so many years. So far, looks like the assumption was off base.
cynan wrote:MadManOriginal wrote:I'm sure the Apple fanbois will give Apple full credit for 'fast hardware' even though they are really licensing it. Where Apple does deserve credit however is software - optimizing iOS and drivers to squeeze that much performance out of a 'common' GPU that anyone else could license. And I think that's the real answer to why the iPad 2 could still outperform the Tegra 3...of course it is in a synthetic benchmark.
I don't know if the PowerVR GPU in the IPad 2 can be referred to as "common". The PowerVR GPU I've seen commonly used is the SGX540 (Samsung Galaxy Tab). The SGX543MP2 in the IPad 2 is a dual core version that, according to Wikipedia, can render over 3x the number of triangles/second. Though I'm sure the efficiency of iOS helps too.
Anyway, seeing as how the SGX543MP2 has been out since March, I'm surprised that Nvidia would release Tegra 3 if it didn't have a good shot at outperforming it.
cynan wrote:Honestly, I'm trying to decide between getting an Ipad 2 or a Transformer Prime. There are many features I like about the Prime, including the lower cost (for what you get) extra ports (mem card and hdmi out) and the ability to play games with a current console controller when connected to an external monitor (though I admit, this does sound a bit gimmicky). I also like the fact that I'll be able to play my media files without having to convert them first. The seeming lack luster GPU performance of Tegra 3 has given me pause and has me looking at the Ipad.
MadManOriginal wrote:cynan wrote:
I don't know if the PowerVR GPU in the IPad 2 can be referred to as "common". The PowerVR GPU I've seen commonly used is the SGX540 (Samsung Galaxy Tab). The SGX543MP2 in the IPad 2 is a dual core version that, according to Wikipedia, can render over 3x the number of triangles/second. Though I'm sure the efficiency of iOS helps too.
Anyway, seeing as how the SGX543MP2 has been out since March, I'm surprised that Nvidia would release Tegra 3 if it didn't have a good shot at outperforming it.
Make sense now that I highlighted the full quote that you narrowed in on? And does it make sense why I put 'common' in quotes?
cynan wrote:Sorry. I wasn't sure that the PowerVR GPU in the Apple devices wasn't restricted to Apple only as nobody else seems to be using it. But it looks like it isn't Apple exclusive after all. Makes you wonder why companies like Samsung is releasing new flagship devices using the SGX540 (Nexus Prime)...
sweatshopking wrote:Just wait for windows 8, and x86. once that happens, mobile gaming will be MUCH better. Microsoft Makes Os'. Apple makes Os'. Google makes search engines, and they should all stay that way.