kamikaziechameleon wrote:I don't believe that consoles are always cost effective for development. The overhead on consoles is huge, the portion of your pie that microsoft or sony helps themselves to is dramatically larger than if you go through steam or... gasp distribute yourself. Notice the fact that I get live arcade games on pc for 2-4 dollars vs the 15 and up on console.
The PC is arguably better for indie games.
Is that really what this argument is about?
kamikaziechameleon wrote:PC markets are larger, not every person owns a console but almost every person owns a computer.
Yes, this is why Zynga does so well and a bazillion people play solitaire and minesweeper.
Again, is that really what this argument is about?
Do I have to quote the title? I suppose I do:
Title of Thread wrote:Console vs. gaming PC
kamikaziechameleon wrote:In terms of success can you sight a console game that has grossed as much money as WoW?
Can you name any other game, on any platform, that has done as well?
This argument clearly isn't about MMORPGS, because outside of a few limited efforts by Square they don't exist as genre on the console.
kamikaziechameleon wrote:There is clearly a larger market and equivalent to larger pool of money in pc games for developers,
The example of WoW shows that there is a large market for a Blizzard-made MMORPG called World of Warcraft, because if you've noticed, there have been a lot of failures and stagnation in that genre for quite some time now. A best there have been a few small scale niche-based successes. We'll see how things go in 2012, but at this point it's been an extremely dismal track record for nearly 7 years.
That isn't an inviting market. When it comes to actual effect it's nearly indistinguishable from a strong monopoly.
kamikaziechameleon wrote:tapping that is more difficult as pc gamers have a more discerning core but when you appease them they promote the crap out of your game
PC gamers are promoting the crap out of Battlefield 3 right now, a title that's supposedly evidence of a PC renaissance or whatever.
But, um. Dudes? That game was outsold by a factor of 8 on the console market.
kamikaziechameleon wrote:I would say a large issue with pc is that no one promotes pc as a platform.
Maybe because there is little left to promote.
Look, I grew up with computers, not consoles. I love computers. I love PC gaming. I have an utterly ridiculous amount of games on my steam account, probably north of 200. I play them all the time. I was playing BF3 on the PC with LJA just yesterday, and after that I played Deus Ex: HR on my PC too.
And I'm at the point where I'm close to giving up. It makes precious little sense these days, and only for a precious few titles. I can't even think of a game I'm interested in buying on the PC next year, but yet there are plenty I'm going to buy on the various consoles.
Heck, giving up is too strong. I'm not going to make a conscious effort to stop, it's just that trend is that every year there is less and less I'm interested in buying on the PC. Eventually, and I'm already getting close, there just won't be much of anything.