So, after watching a video like this:http://www.youtube.com/watch?feature=pl ... TtgW20IEm0
Which I found on RPS today, after playing through Skyrim, which has some amazing looking graphics, especially on characters, and playing through Rage, which does have some really sharp textures mixed in with the crap smears if you have the right settings configured, I've reached the realization that LCDs are actually reducing the quality of graphics in high motion scenes.
I'm not talking about still images, rather smearing that occurs due to low refresh rate/response. Generally speaking LCDs have sat at around 2ms response and 60hz refresh for quite some time, but even with vsync enabled in high motion scenes everything blurs (tearing particularly isn't what is effecting this). This actually gets proportionally worse at higher resolutions with more graphically intense scenes. The more detail that is in the scene, the more 'noise' you get that is displayed on the screen as there is nothing picking exactly what the pixels draw when they have a instant to morph. Not only do you lose detail, but you also lose situational awareness as the pixels that are actually drawn don't always coincide with one another (say part of an explosion, compared to a silhouette).
An example of this can be scene by playing a game like TF2 which has very recognizable silhouettes and good poly levels, compared to a game like BF3 which has a lot of detail. This is especially noticeable when trying to recognize someone in a bush, when you are running by. I'm not talking about camouflage. Even if you know the guy is there, they become unrecognizable due to the blurring of the polys as your monitor tries to render them.
This makes me wonder if AMD, NVidia, or even game makers have went out of their way to actually choose very precisely what to draw in high fluidity scenes or when a player is changing perspective quite fast. Something similar to QoS or a NCQ for monitors. So pixels that matter, such as someones outline have precedence over part of a explosion. Putting aside what monitor companies can due to improve monitors, which they aren't doing. Finding a small monitor with 120hz refresh is really hard and quite expensive even though TVs that have that feature are all over the place. Currently there are only 13 results on Newegg out of the 437 LCD monitors they have available and those weren't there when I checked last year.
Interesting, this would be right up Lucid's alley.