tomol wrote:no why? What effects does that have?
He's asking because it will have some degree of importance when choosing a GPU. None in the high end ship with a VGA connector these days on the card, let alone 3 of them. You will need DVI, DP and / or HDMI to VGA adaptors at additional cost.
Seccondly, I have FSX and my system spec is in my sig. I play at 1920 x 1200 on a single screen and typically get 15-25 FPS at a busy / dense airport, and 60 FPS (v-sync limit) constant when in the sky. The detials are all set to the max. The game doesnt use Crossfire (not a concern to you, but...) it also doesn't use any more than 2-3 cores of my available 8 (of the 2-3 is uses, they sit at 100% load).
This game is constrained the most by CPU performance, and trust me on this, my CPU isnt very good with just a few threads (So dont consider any FX CPU for THIS title - FX CPU's are better at other stuff). Your best off aiming high, very high in the CPU area for one with really good per-thread performance when lightly loaded. Anything that carries the name "SandyBridge" from the i5 and better will be good for this game. The i7 you've listed is better still, but the extra HT benifits of HT have no impact on this games FPS?
As a note, what I have found is the slider for autogen scenery and terrain mesh and ground detail affect the CPU load a LOT. I have to reduce this to medium levels to keep the FPS above 25 at the dense airports (Leave everything else at max).