Valve's Gabe Newell Talks Linux Steam Client, Source Engine

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Valve's Gabe Newell Talks Linux Steam Client, Source Engine

Postposted on Wed Apr 25, 2012 9:19 am

Michael Larabel over at Phoronix has announced some awesome news. The Steam client and Source Engine are being ported to Linux by Valve. L4D2 is already up and running:
http://goo.gl/Cfgb1
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 10:04 am

End User wrote:Michael Larabel over at Phoronix has announced some awesome news. The Steam client and Source Engine are being ported to Linux by Valve. L4D2 is already up and running:
http://goo.gl/Cfgb1


Thats incredible. Other big game developers finally have an example to follow.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 10:05 am

This is good news.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 10:09 am

Though signs have seemed to point this direction and this seems plausible, Phoronix has cried wolf so many times on this topic over the years that I'm just about as ready to believe the pics are photoshopped and the story is fabricated as to believe what Larabel says.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 10:38 am

This is awesome news!
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 11:06 am

I'm surprised Valve hasn't done this sooner. Steam can easily and cost effectively reach the linux users out there. It is the same with GOG, on a world basis there are a large market for old games. There should be a relative large market for linux gamers. I still prefer Windows, but this may crumble Microsofts last monopoly, directx games, and I won't have to loose my startmenu to Windows 8 in the future. I can only hope, but Linux is not as user friendly as Windows 7 i think.

sorry for the long rant :-)
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 11:23 am

DarkUltra wrote:I'm surprised Valve hasn't done this sooner. Steam can easily and cost effectively reach the linux users out there. It is the same with GOG, on a world basis there are a large market for old games. There should be a relative large market for linux gamers. I still prefer Windows, but this may crumble Microsofts last monopoly, directx games, and I won't have to loose my startmenu to Windows 8 in the future. I can only hope, but Linux is not as user friendly as Windows 7 i think.

sorry for the long rant :-)


Linux has a like a 1% share of the desktop, it's really miniscule compared even to Macs.

And then it's going to be the hardest share to support.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 11:34 am

BobbinThreadbare wrote:
DarkUltra wrote:I'm surprised Valve hasn't done this sooner. Steam can easily and cost effectively reach the linux users out there. It is the same with GOG, on a world basis there are a large market for old games. There should be a relative large market for linux gamers. I still prefer Windows, but this may crumble Microsofts last monopoly, directx games, and I won't have to loose my startmenu to Windows 8 in the future. I can only hope, but Linux is not as user friendly as Windows 7 i think.

sorry for the long rant :-)


Linux has a like a 1% share of the desktop, it's really miniscule compared even to Macs.

And then it's going to be the hardest share to support.


Then you get to factor in the crappy drivers GPU's have for Linux. But hey, maby this will put a boot to AMD and nVidias ass and get them to get the drivers ironed out.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 11:59 am

I hate that they had to talk to Phoronix. Last time he was on the 'STEAM 4 LINUX ITS HAPPENING GUISE_' train, he found the smallest amount of proof possible (www.phoronix.com/vr.php?view=14924) and then considered it as good as gold, posting everywhere that it was a sure thing, WITHOUT TALKING TO VALVE. He failed to check his facts, and used the opportunity to get as much traffic as possible. Even if he eventually does become right, and Valve releases a linux steam / source, it's some of the laziest reporting ever.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 12:07 pm

Chun¢ wrote: it's some of the laziest reporting ever.


I think some Apple sites would disagree.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 12:18 pm

Chun¢ wrote:I hate that they had to talk to Phoronix. Last time he was on the 'STEAM 4 LINUX ITS HAPPENING GUISE_' train, he found the smallest amount of proof possible (http://www.phoronix.com/vr.php?view=14924) and then considered it as good as gold, posting everywhere that it was a sure thing, WITHOUT TALKING TO VALVE. He failed to check his facts, and used the opportunity to get as much traffic as possible. Even if he eventually does become right, and Valve releases a linux steam / source, it's some of the laziest reporting ever.


But he was right. The end result is all that ever matters in life.
Fastfreak39: I feel like they should change the phrase "jumping on the band wagon" to "sailing on the pirate ship"
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 1:34 pm

BobbinThreadbare wrote:Linux has a like a 1% share of the desktop.


Desktop? Linux? You are missing the big picture. This is not really about Linux on the desktop. This is about OpenGL based gaming on *nix devices. This market is growing at a massive rate. 2011 saw 200+ million OpenGL devices sold. Valve would be stupid not to get in on a piece of that action.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 1:50 pm

End User wrote:
BobbinThreadbare wrote:Linux has a like a 1% share of the desktop.


Desktop? Linux? You are missing the big picture. This is not really about Linux on the desktop. This is about OpenGL based gaming on *nix devices. This market is growing at a massive rate. 2011 saw 200+ million OpenGL devices sold. Valve would be stupid not to get in on a piece of that action.


Think Steam on Android.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 1:55 pm

Philldoe wrote:Think Steam on Android.

Source Engine based games on both Android and iOS.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 1:57 pm

End User wrote:
Philldoe wrote:Think Steam on Android.

Source Engine based games on both Android and iOS.


I try to make it a point not to mention Apple.
Fastfreak39: I feel like they should change the phrase "jumping on the band wagon" to "sailing on the pirate ship"
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 2:05 pm

Yeah, the article is currently slashdotted. I saw this on /. today as well.

I'm finding this quite hard to believe. While Steam can offer cross platform support all they want, that doesn't mean that the game itself will work on that OS. Nix requires OGL or it needs to run in a DX emulator. If you've ever used Wine in Nix to run games you know it sucks like 95% of the time. So, unless they're building a emulator for nix, this seems like a waste of time. Like Bob said without taking into account the minority.

Even if you're talking about hand held Android devices, Steams major market share isn't there. Unless they have plans to become a App store?

Reading more of Slashdot this seems to be a port of the Source engine to Nix, so I'm guessing OpenGL support. That makes it even less likely that this is targeted for mobile apps and more then likely aimed at that small 1% Bob said.

Philldoe wrote:But he was right. The end result is all that ever matters in life.


Not sure if that's sarcasm or not, but even doomsday sayers can be right. The chances of an uninformed factoid becoming truth are very slim to the point where the person saying it can't even rationalize being right. So, I can go out and scream about the apocalypse and then when it happens I can go 'I told you so' even though I was just spouting random gibberish. Matter of a fact you could make code that just spouts randomly generated gibberish and then when it hits something that is right you can go 'Look it predicts the future!'.

This is putting aside a famous german happening that would disagree with you.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 2:20 pm

Bensam123 wrote:While Steam can offer cross platform support all they want, that doesn't mean that the game itself will work on that OS. Nix requires OGL or it needs to run in a DX emulator. If you've ever used Wine in Nix to run games you know it sucks like 95% of the time. So, unless they're building a emulator for nix, this seems like a waste of time.

Source Engine games have been running on OS X (using OpenGL) for the past 2 years. The article clearly mentions Linux OpenGL development and shows L4D2 running natively on Ubuntu 11.10. DirectX is nowhere to be found.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 2:38 pm

Frustrating to see all the naysayers have clearly not read the article. Michael Larabel was invited to Valve, got hands on experience with the client and L4D2 running. It's confirmed.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 2:54 pm

WOOOOOOO!!!! Yeaaaahhhhhhh!!! OWE!! Alright!!!! Heeeccckkkkkkk.......Yeeeaaaahhhhhhh!!! I'm excited, can't you tell? It better be real, or else...... grrrrr......
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 4:19 pm

The article was slashdotted. Even after reading the article they're doing a lot of work for the 1%.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 4:47 pm

Bensam123 wrote:The article was slashdotted. Even after reading the article they're doing a lot of work for the 1%.


Potential and opportunity. I honestly believe Valve doesn't want their software and services to be tied to a single platform, meaning I don't think Valve wants to be reliant on Microsoft maintaining interest in PC gaming. They're willing to invest in other platforms not because those markets are currently huge but because they could become so one day. It's extremely limiting to imagine Valve only targeting the small portion of desktop users who run Linux. You have to consider the benefit of being the only real gaming option in town on Linux. Also, the fact that a "Steambox" would almost certainly be based on the Linux kernel would justify this effort alone. There's many reasons why Valve would be interested, none of which will be apparent to you if you think solely in how things are right now.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 5:07 pm

I can understand OSX, but I seriously can't imagine that happening with Nix. The crowd that uses Nix is generally fundamentally different then crowds that use either OSX or Windows. They aren't huge gamers. The percentage of that 1% is even smaller that are hardcore gamers and they already have a dualboot for Windows.

Interesting bit from the article

They have plans to bring their other titles to Linux as well as lobby other game developers using Steam and the Source Engine to bring their games to Linux -- natively. They are not using the Wine library or anything in terms of their native Linux Steam/Source engine work.


This makes me wonder more so if this is a launchpad for the fabled Steambox. I really don't know why they want to get away from Windows so badly that they're trying to shift the whole industry though. Most developers have no reason to make their games for Nix, Valve lobbying or not. There really is no reason to go through the extra work to port for another OS that is a fraction of a minority. This isn't even like the console vs pc gaming fiasco, where developers somehow thought it wasn't worth their time to make a port to Windows. Both consoles and windows PC use directx.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 7:12 pm

Why do the alternative operating systems exist in the first place when Windows works well enough?

Because people want them to. Nothing more nothing less. Valve wants to be a fun place, and some employees thought it would be fun and a challenge. Coders who like to code will like the challenge.

Chicken and the egg. Linux is getting more mainstream, and it makes sense that people will want to play games. Linux isn't just for salty, bearded Unix admins anymore.

For one, Windows has licensing issues. Then there is the better update mechanism into Linux distros.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 7:52 pm

Good news for people switching to linux because windows8 sucks.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 8:38 pm

Bensam123 wrote:I can understand OSX, but I seriously can't imagine that happening with Nix. The crowd that uses Nix is generally fundamentally different then crowds that use either OSX or Windows. They aren't huge gamers. The percentage of that 1% is even smaller that are hardcore gamers and they already have a dualboot for Windows.

Bensam123 wrote:Most developers have no reason to make their games for Nix

Android and iOS ARE *nix. Gaming is big on both platforms.

Bensam123 wrote:This makes me wonder more so if this is a launchpad for the fabled Steambox.

One can only hope.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Apr 25, 2012 11:41 pm

Bensam123 wrote:I'm finding this quite hard to believe. While Steam can offer cross platform support all they want, that doesn't mean that the game itself will work on that OS. Nix requires OGL or it needs to run in a DX emulator. If you've ever used Wine in Nix to run games you know it sucks like 95% of the time. So, unless they're building a emulator for nix, this seems like a waste of time. Like Bob said without taking into account the minority.

Even if you're talking about hand held Android devices, Steams major market share isn't there. Unless they have plans to become a App store?

Steam IS an app store. If not the first when it comes to gaming. As others have said you need to fully realize the ubiquity of OGL as of late. Apple and Android run a version of OGL that is compatible with desktop versions of it. This would be big.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Thu Apr 26, 2012 2:24 am

Try running or playing L4D2 on your android phone. They ported the source engine to Nix, not a app store. You can spin appstore all you want, but the source engine and source games aren't something you'd find on a mobile device or a mobile device is capable of running at any playable rate.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Thu Apr 26, 2012 5:06 am

Bensam123 wrote:I can understand OSX, but I seriously can't imagine that happening with Nix. The crowd that uses Nix is generally fundamentally different then crowds that use either OSX or Windows. They aren't huge gamers. The percentage of that 1% is even smaller that are hardcore gamers and they already have a dualboot for Windows.


Yeah, definitely, all the geeks who buy GTX680, crazy CPUs and dualboot to Windows to be able to play games.

And by the way, MacOS, Linux, Unix, FreeBSD, Android, iOS are actually all Unix flavors or derivatives. It makes a lot of sense to start some serious development on any of those platforms, because as soon as it's done, porting to others is 10x easier than porting from Windows to MacOS. All you need is to develop a POSIX compatible engine with OpenGL/OpenES renderer. And porting POSIX/OpenGL/OpenES/OpenAL code to Windows is actually quite easy.

It's Windows -> Anything that's the problem, because of DirectX/DirectSound/DirectInput.

If Apple/Android keeps growing, there is a hope Linux will do so as well.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Thu Apr 26, 2012 6:31 am

Bensam123 wrote:Try running or playing L4D2 on your android phone. They ported the source engine to Nix, not a app store. You can spin appstore all you want, but the source engine and source games aren't something you'd find on a mobile device or a mobile device is capable of running at any playable rate.

You are missing the big picture. The important thing here is that a Source Engine based game is running natively on another flavour of *nix using OpenGL. This has nothing to do with "a app store" and has everything to do with future possibilities of Source Engine based games on *nix/OpenGL based devices.

Don't get so hung up on L4D2. As the article mentioned it has a stable code-base that was well suited for their initial porting. Who knows what the future holds.
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Re: Valve's Gabe Newell Talks Linux Steam Client, Source Eng

Postposted on Wed Jul 18, 2012 9:29 pm

Serious Sam 3 Ported To Linux, Running On Ubuntu
=> http://www.phoronix.com/scan.php?page=n ... px=MTE0MjU

Serious Sam 3: BFE is coming to Linux ! :D
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