notfred wrote:I want to run with it for a little while before I decide if they've made enough changes to Unity to make it usable.
The system seems to be improved overall, the hud removes some annoyances, and history retention configuration is nice. Also, it's easier to make the unity icons smaller.
But I still find some things that totally annoy me. Pressing super key launches the menu which is designed for ELEPHANTS, BECAUSE THEY CAN'T READ AND SEE SMALL THINGS. If you have two windows on the screen, minimizing any of them is impossible, unless you switch to it, and then move the mouse all the way to top left corner, wait while menu is drawn, then target the minimize button and click it, and then repeat the same for the other one. The same goes for menus. If the app is not full screen, accessing menus suck. For example: select text, move mouse over 1920x1080 screen, edit/copy, move mouse over 1920x1080 screen, click on free spot, move mouse over 1920x1080 screen, edit/paste. HUD mitigates the problem, but I'm not sure it's the solution.
Moving the close minimize maximize to left side is no go as well, as it looks like crap in top row, near battery, mail and other indicators. CPU load and dynamic scaling widgets are gone.
I would say Unity is usable now, but I really don't like it that much, especially when it get's in a way, OFTEN!
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