So I succumb easily to motion sickness produced by video games. Being mainly a PC gamer this is my bane. Back in the days of college I was unable to play Half-life or Descent for long because they made me sick. This was way before I knew about FOV and its effects.
Fast forward to today where I fully understand how FOV works, why its different across games, and how to fix it (most of the time). I picked up Dishonored this week and after about an hour of gameplay it hits me like a ton of bricks! I had to lie down and pretty much clench my eyes shut and hold on until the nausea subsided.
So my rant is this; I know games are ported to to a fro from consoles but if a game developer makes so I essentially have to edit so .ini to change the FOV is utterly stupid. How hard is to put a slider in the settings? Why do I as a consumer have to go hunt down what .ini I have to edit and enter the value for FOV? And every game is different.
Better yet the easy solution is for every game developer that is going to make a PC port is to set the FOV high! Dang it!