SimCity (2013)

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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 2:35 am

I think making things noticeably bigger would require 64 bit code since they're working with distinct AI instead of scripted visuals. I don't think Maxis will be moving off 32 bit for some time, since their stuff tends to be more for the casual gamer.

I suspect Sims 4 onward will be 64 bit, though I obviously don't know.
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 2:44 am

I'm looking forward to this one- the last one I played was 2000 on 3.5". Would be nice to have an updated city-building game; it would be like building one city in Civ V, I'd think.
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 8:24 pm

Plus I know a lot of people still using the 32 bit versions of windows. A Couple of friends are running winxp still.
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 8:35 pm

d53642 wrote:Plus I know a lot of people still using the 32 bit versions of windows. A Couple of friends are running winxp still.

I have a friend who insists everyone is still using XP but he's obviously technologically retarded so heh.
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 8:51 pm

I'm not seeing how you determined they need "64bit code" for cities to be bigger. :-?
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 9:03 pm

I would be really surprised to learn that 64-bit vs 32-bit made any difference when playing Sim City. I doubt that there is even a 64-bit executable for the game.
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Re: SimCity (2013)

Postposted on Thu Nov 22, 2012 11:27 pm

TurtlePerson2 wrote:I would be really surprised to learn that 64-bit vs 32-bit made any difference when playing Sim City. I doubt that there is even a 64-bit executable for the game.

I was talking about future projects, not the currently about to be released one.

However, Sims 3 does support LargeAddressAware from what I know so it does get a benefit from 64 bit systems.
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Re: SimCity (2013)

Postposted on Fri Nov 23, 2012 11:02 pm

Savyg wrote:
d53642 wrote:Plus I know a lot of people still using the 32 bit versions of windows. A Couple of friends are running winxp still.

I have a friend who insists everyone is still using XP but he's obviously technologically retarded so heh.


My dad thinks computers are evil, I tried to tell him computers are as evil as the people that use them.
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Re: SimCity (2013)

Postposted on Wed Nov 28, 2012 1:19 pm

d53642 wrote:My dad thinks computers are evil, I tried to tell him computers are as evil as the people that use them.
Wait until he gets a pacemaker and gets a good look at how they configure it.
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Re: SimCity (2013)

Postposted on Wed Jan 23, 2013 1:19 pm

Has anyone been able to get into the closed beta for Simcity? Nvidia keeps releasing 1000 keys a day on Facebook but they're gone in seconds :(
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Re: SimCity (2013)

Postposted on Wed Jan 23, 2013 9:12 pm

I applied months ago, so I assume I'm registered for it.
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 1:34 pm

Ughh... I am so torn by this game. I honestly can't tell if it is going to be the best SimCity ever or the worst. I'm actually leaning toward best and yet I don't know if I will be able to bring myself to buy/play it because of EA... So much internal conflict...
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 1:54 pm

I managed to get one of the keys by camping the Nvidia FB page. I'm going to download it tonight and give it a go. I have high hopes for it especially since the gaming market is made up of nothing but FPS's. I do pray EA's evilness hasn't sucked the joy of the game out.
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 1:59 pm

Very much looking forward to the community response from the beta weekend...
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 2:18 pm

Players are limited to a tutorial that showcases features of the new engine and then are given one hour of playtime. (Which you can replay, but not continue the same city).
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 2:42 pm

The previews I've seen look pretty good but internet DRM is a dealbreaker. I have a feeling that EA is going to learn the hard way that SimCity's target market actually does care about that sort of thing.

BTW real men roll WinXP :)
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 7:41 pm

NovusBogus wrote:BTW real men roll WinXP :)


(That was probably uncalled for on my part, [...])

Edit by Ryu Connor: Then don't go there.
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 8:45 pm

I'm in the beta. Sweet.
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 8:53 pm

Savyg wrote:(That was probably uncalled for on my part, [...])

Edit by Ryu Connor: Then don't go there.

He just insulted a lot of people, but whatever. I'll be off then, see you people in some other dark corner of the internets.
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 8:55 pm

So how is TR liking this game? Worth getting?
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Re: SimCity (2013)

Postposted on Fri Jan 25, 2013 9:18 pm

Savyg wrote:
Savyg wrote:(That was probably uncalled for on my part, [...])

Edit by Ryu Connor: Then don't go there.

He just insulted a lot of people, but whatever. I'll be off then, see you people in some other dark corner of the internets.



It's okay man. We all do goofy stuff. If you needed to goto a different corner of the internet, you wouldn't have been able to post that. :)

Yeah I love city sims. They seem so few and far between. I tried out Anno 2042070 or w/e. It seemed fun but some of the dynamics seemed a little unnecessary. Tropico 4 was a blast, but I played it out and the expansions were a very pathetic excuse for content. I'm still stuck on natural selection 2. I just hope they come out with some new maps soon and balance aliens. It's pretty easy to hop on the murder train as most of the aliens.
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Re: SimCity (2013)

Postposted on Sat Jan 26, 2013 1:07 am

I am a longtime SimCity fan.

But too much concerned with a few things.

Online DRM, not so much. I have it for my steam games so whatever.

But, SC 2013 is so huge and so compute-hungry, EA has to have a massive server farm to run it from the mothership. This sounds like a single source with MANY potential points of failure.

And they're not going to let people run their own servers (if even it were possible for mere mortals with "consumer" grade servers). You must join the Origin family.

Also, I see/"hear" a lot of EA/Maxis hand-waving and chanting going on at the EA forums. To the last man/woman, they are all CONVINCED that their way is the best way, therefore it must be the ONLY way.

ALL past versions of Sim City had terrible performance and reliability until after a couple of hotfixes. It wasn't "Sim City", it was "Crash City" until the devs could rush some patches out the door.

For all of these reasons, I plan to let the hype drop off before I make any decisions. Currently, I'm in the "no thanks" column, but luckily, I don't have to make a decision now and I don't have to live with it, either. :D
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Re: SimCity (2013)

Postposted on Sat Jan 26, 2013 9:54 am

If anybody has an extra beta key can you pm me please :lol: :D
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Re: SimCity (2013)

Postposted on Sat Jan 26, 2013 1:54 pm

I guess I'm dating myself by noting I was a pretty serious fan of SimCity -- the original from the late 80's. I played the Closed (Weekend) Beta last night.

It was very pretty -- quite reminiscent of The Sims 3 in many respects. The ability to drill down and look at individuals walking around (and what they're thinking/doing) is interesting, as are the "quests" from individuals. The tiny size of the "cities" leaves me feeling kinda cold.

It seemed fairly polished and stable, though with only 90 minutes play (roughly 30 min tutorial then an hour in a town you create) it was hard to fully tell. A lot of items were "NOT IN BETA" when you hovered over them.

Will I buy it? Definitely, though not until it's out on Steam, and probably not 'til it's 50% off. Given that EA seems to be semi-at-war with Valve at the moment, that might be a while.

Anyway, that's my $0.019846. (little Canadian dollar humour there).
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Re: SimCity (2013)

Postposted on Sat Jan 26, 2013 4:01 pm

Hmmm... seems I missed the Nvidia game key give away thing, unfortunately. Also one of the games I'm really looking forward to.

WTF is with the beta only lasting a hour? I can only imagine that has something to do with stability.
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Re: SimCity (2013)

Postposted on Sat Mar 02, 2013 11:06 am

March 5th is the day for those who will download or buy at the big box, March 7th with 2 day shipping on Amazon. Amazon is still running a deal for 20 bucks credit on another purchase (code to be emailed within 2 days) when you pre-order the boxed game.
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Re: SimCity (2013)

Postposted on Mon Mar 04, 2013 12:40 pm

http://arstechnica.com/gaming/2013/03/s ... -for-this/

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Re: SimCity (2013)

Postposted on Mon Mar 04, 2013 3:15 pm

Eh, anyone not expecting a mediocre social game with Sims focus hasn't been paying attention to how post-Westwood EA operates...
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Re: SimCity (2013)

Postposted on Mon Mar 04, 2013 3:22 pm

It's probably fun in itself but it's SimTown rather than SimCity. Too bad.
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Re: SimCity (2013)

Postposted on Mon Mar 04, 2013 3:55 pm

Ars reviewed the progress thus far and the outlook is mostly negative.

http://arstechnica.com/gaming/2013/03/s ... -for-this/

Couple that with ridiculous DRM and this is a pass for me. EA ruins everything.

edit: Oops someone beat me to it. Sorry!
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