yogibbear wrote:Needs more wub wub.
AMM wrote:Any chance of github-ing your code?
just brew it! wrote:Here's one rendered at higher resolution (full 720p): http://youtu.be/4G1n2YmAVJY
ludi wrote:Whoa. Not only was that impressive, but after the video ended, I got a reverse-motion illusion (all the elements of the YouTube page layout were continuously receding) for several seconds afterward.
just brew it! wrote:ludi wrote:Whoa. Not only was that impressive, but after the video ended, I got a reverse-motion illusion (all the elements of the YouTube page layout were continuously receding) for several seconds afterward.
The zoom rate is a bit higher on that one (same total zoom, but over a 60 second period instead of 90). I think this may accentuate the motion illusion effect.
liquidsquid wrote:Seems like an excellent opportunity to see if you can take advantage of CUDA or some other type of GPU accelerator. Use it for benchmarks...
just brew it! wrote:http://youtu.be/8An2NoEw-2M (Make sure your player is set to 720p HD for best clarity, assuming your connection has sufficient bandwidth!)
Another "straight zoom" vid. I'd really like to work on the more elaborately scripted "fractal tour" stuff (and maybe even create some original music to accompany them), but don't see myself having time until mid-March. For now, this sort of thing will have to do, since the code's already written, and I can just set up a destination point and let it render overnight.
This one is a zoom into the "double spiral" (left) side of the valley between the main cardioid and the largest circular feature of the Mandelbrot set, at coordinates 7.534266571159055e-01, 5.181353020385396e-02i.
A nice illustration of "feature doubling" as we zoom in to a "mini-brot" at a magnification of 2e+12. Watch as the number of arms coming out of the vortex we're zooming into starts at 2 around the 0:57 mark, and repeatedly doubles at 1:12, 1:20, 1:26, and 1:28 (additional doublings, to 64 and 128 arms are also visible at the final magnification).
AMM wrote:It should be highly parallelizable right? Is your current implementation threaded?
chuckula wrote:Beautiful! I'm always a sucker for fractals. Is your code generic enough to handle different sets like the Julia & Fatou sets without too much trouble?
sschaem wrote:Just don't try any of this on an intel apu....
Users browsing this forum: No registered users and 1 guest