Hi
Currently I'm playing Crysis 3 using Nivida GTX 680 how i'm not sure which anti-analising option to choice (e:g FXAA, MSAA, SMAA....etc), obviously I want the best option.
What do you guys think?
Personal computing discussed
ClickClick5 wrote:No, no, no, no.Well, FXAA is Nvidia's AA type, MSAA is AMD's. As for SMAA....never heard of it till just now. I would say use what looks the best to you, with the best performance that you accept.
This is quite nifty: http://www.iryoku.com/smaa/
auxy wrote:No, no, no, no.
flip-mode wrote:I just have a zero tolerance policy for misinformation. I'd even rather things were vague than wrong.What are you doing? :-?
ClickClick5 wrote:Auxy, you practically said what I said, with more words. My explanation was the rule-of-thumb, while yours was a lecture.
flip-mode wrote:Great! I'm glad to be here!(●´∀`●)Auxy, first, I'm glad you're here.
flip-mode wrote:I don't know what you're talking about! ヘ(。□°)ヘ I think I am polite! Did you think I was rude in some way? I get this a lot. I'm not trying to be offensive! (。 >艸<)I've been here for a full decade now. I ask that you try to be polite in your responses to people. It should be absolutely no problem for you to express your opinion politely. At least start out a conversation that way and give it a chance to be friendly. 8) I've seen 10 posts from you now that have made me cringe. Even if you're "right", it's possible to be right and polite!
flip-mode wrote:Secondly, your response to click-click didn't even make sense. What are you saying "no" to? What did click-click say that you disagree with?
ClickClick5 wrote:Wrong! It's true that we came to the same conclusion: "I would say use what looks the best to you, with the best performance that you accept." However, you said this:Auxy, you practically said what I said, with more words. My explanation was the rule-of-thumb, while yours was a lecture.
ClickClick5 wrote:Which is both factually wrong and misleading.(ノдヽ) I won't bother explaining how; I think I covered that well enough in my "lecture."Well, FXAA is Nvidia's AA type, MSAA is AMD's.
auxy wrote:I thought I was pretty clear on that point. I suppose I could write a more thorough lecture on the matter, but I'm going to pass on that. \<(.:.)>/ <- japanese emotion for "I'll pass on that".Did you think I was rude in some way?
I wrote a "lecture" because I see a lot of confusion on the topic
flip-mode wrote:HAHA! It's funny because you're referencing a prior conversation we had! I get it! (*≧▽≦)ノシ))auxy wrote:I thought I was pretty clear on that point. I suppose I could write a more thorough lecture on the matter, but I'm going to pass on that. \<(.:.)>/ <- japanese emotion for "I'll pass on that".Did you think I was rude in some way?
flip-mode wrote:I edited the original post to make it clearer. Is that better? 【・ヘ・?】Yeah. If the point of your lecture was to clear up confusion, it didn't do so well. Now that you've explained your lecture it makes more sense.
JohnC wrote:Opinions are like opinions! ┐( ̄ー ̄)┌That's a lot of text to quote on smartphone, so not gonna do it... But I disagree about TXAA being a "horrible crap" - yes, it adds in a slight blur to whole image but much less so than FXAA, especially if the game itself supports it. It's a good alternative to MSAA in case if your system is not powerful enough to use that type of AA.
JohnC wrote:Well, SweetFX itself should be fine, but ... well ... hrm ... ┐(‘~`;)┌ There's no way to tell the legitimate version of ENBSeries or SweetFX from modified, wallhack versions, so I guess I can't fault those companies for taking action against people who use them. It's still a little frustrating, though, and a very good point! You get a gold star:Soo... Yea, I would avoid using this in any game that supports multiplayer and has some kind of "cheat detection" mechanisms, unless game developer specifically mentions that it's ok to use this mod :wink:
lazy_boy wrote:Hi
obviously I want the best option.
What do you guys think?
Hey guys, my name is Baldur and I work at Crytek UK on the R&D/Engine team on various parts of the rendering.
With the help of some of the guys at the office here I've written up a document covering the variables and tweaks that are available in Crysis 3. With these you can turn on or off features, and tweak settings more precisely to squeeze out better performance.
IAmGhostDog wrote:Wowww! I never opened this thread at home, only at work, where the image is blocked by our content filter. Really nice! I need to get Crysis 3 now that I have some hardware that maybe can run it!(image)
auxy wrote:IAmGhostDog wrote:Wowww! I never opened this thread at home, only at work, where the image is blocked by our content filter. Really nice! I need to get Crysis 3 now that I have some hardware that maybe can run it!(image)