Personal computing discussed
Khali wrote:If you're not willing to change .ini files, I have bad news for you. DON'T BOTHER WITH TRYING TO MOD GAMES. Skyrim modding can require a whole lot more work than changing .ini files, what with managing load order, resolving record conflicts, merging leveled lists, and so much more. If something as simple as changing .ini files is too hard for you, then don't bother with mods. (・ェ´・)After looking it over I really like the improvements but this looks like more work than I want to do since it seems to require changing .ini files.
auxy wrote:Khali wrote:If you're not willing to change .ini files, I have bad news for you. DON'T BOTHER WITH TRYING TO MOD GAMES. Skyrim modding can require a whole lot more work than changing .ini files, what with managing load order, resolving record conflicts, merging leveled lists, and so much more. If something as simple as changing .ini files is too hard for you, then don't bother with mods. (・ェ´・)After looking it over I really like the improvements but this looks like more work than I want to do since it seems to require changing .ini files.
Airmantharp wrote:Yeah, that's true, unless you want to add more mods that change NPCs, quests, cells, or item/spell records, in which case the unofficial patch is one of the WORST mods in terms of conflicts, since it touches everything. Not to mention that it probably hasn't been updated for 1.9 yet, so it'll cause a bunch of conflicts with the base game, too. (;¬_¬)Many Skyrim mods (such as the Unofficial Patches) are drop-in easy, but the more complicated ones will require some research.
PenGun wrote:I kinda collect Dragon kills:
Khali wrote:Nobody said anything about MAKING mods. Way to miss the whole point of my post! (・`ェ´・)つI'm not trying to make mods. Just using ones that are simple to install.
If you're not willing to change .ini files, I have bad news for you. DON'T BOTHER WITH TRYING TO MOD GAMES.
Khali wrote:Adding mods is "modding games". Making mods would be "making mods". You're modifying the game when you add a mod(ification) to it. Thus, "modding".If you're not willing to change .ini files, I have bad news for you. DON'T BOTHER WITH TRYING TO MOD GAMES.
From this sentence I got the impression you thought I wanted to mod games. Hence my reply.
NeelyCam wrote:Did you see the pictures I posted in the Unigine Valley thread?My god, all this makes me want to build a gaming PC..
Khali wrote:I'm sure there is a forum topic around here for Skyrim but I figured I would start a new one for a fresh start. If you check out the gaming section at all here on the forums you know I been searching for a new challenge RPG wise. I found it with Skyrim. It brings back the feel and atmosphere of Morrowind that I felt was lacking in Oblivion. Like its predecessors there are literally hundreds of mods available for the game. I have found a few I like. Mostly body texture, armor and weapons mods. I have found a few home mods as well. Nothing really game changing when it comes to the quest story lines. I have only found one that causes issues in the game the unofficial Skyrim patch caused two problems for me so far. The first one I ran across caused issues with decorating a home. The second issue was the big one though. It caused the Main quest line to hang up ever time I killed a dragon. My character could not absorb the soul and the quest would hang at that moment. So that mod got shut off.
Now that I have a better understanding about the game I am ready to start testing out some new mods. So whats every ones MUST have mods for Skyrim? One I am really looking for is a map mod that shows all the roads and paths. Rather annoying to try and find a quest location and have to walk all the way around a mountain to find the way up to where you want to be.
greenmystik wrote:PenGun wrote:I kinda collect Dragon kills:
What mod are you running for that sword? I really like the hilt. And are you also running a mod for the armor?
Awesome kill pic btw.
PenGun wrote:greenmystik wrote:PenGun wrote:I kinda collect Dragon kills:
What mod are you running for that sword? I really like the hilt. And are you also running a mod for the armor?
Awesome kill pic btw.
Nothing I can see. That's Dragonbane and the nightingale armor is pretty well stock. Hi res pack is all.
NeelyCam wrote:My god, all this makes me want to build a gaming PC..
Mightyflapjack wrote:My mods typically revolve around things that many other people would consider cheating (up to you to decide).
If you have STEAM you can go into the workshop and download these (I may have the names slightly wrong. I cannot check right now but a search should find it):
Light Weight Potions (Makes all potions weight 0.1) <I consider a potion a VIAL not a JUG>
Kagrenak's Instant Fortress (A summonable fortress that has all crafting stations and a lot of storage. Best part, you get a ring you can use to teleport between it and your current location so drop stuff off and back to the action - FAVORITE MOD).
Instant Merchant (A ring that summons a vendor that has useful items for sale and a lot of gold to buy your loot)
Dragon Knowledge (A spell that converts extra Dragon Souls to Perk points) <Great if you don't like to use shouts, configurable cost>
Asteria (A player home, very nice design flying ship)
Fixed Followers Lite (updates follower behavior and makes them work better)
Over 120 hours played so far...
NeelyCam wrote:Mightyflapjack wrote:My mods typically revolve around things that many other people would consider cheating (up to you to decide).
If you have STEAM you can go into the workshop and download these (I may have the names slightly wrong. I cannot check right now but a search should find it):
Light Weight Potions (Makes all potions weight 0.1) <I consider a potion a VIAL not a JUG>
Kagrenak's Instant Fortress (A summonable fortress that has all crafting stations and a lot of storage. Best part, you get a ring you can use to teleport between it and your current location so drop stuff off and back to the action - FAVORITE MOD).
Instant Merchant (A ring that summons a vendor that has useful items for sale and a lot of gold to buy your loot)
Dragon Knowledge (A spell that converts extra Dragon Souls to Perk points) <Great if you don't like to use shouts, configurable cost>
Asteria (A player home, very nice design flying ship)
Fixed Followers Lite (updates follower behavior and makes them work better)
Over 120 hours played so far...
Complete cheats, all of them. Except maybe the last one - dumb followers are dumb
Mightyflapjack wrote:Fixed Followers Lite (updates follower behavior and makes them work better)
NeelyCam wrote:Mightyflapjack wrote:My mods typically revolve around things that many other people would consider cheating (up to you to decide).
If you have STEAM you can go into the workshop and download these (I may have the names slightly wrong. I cannot check right now but a search should find it):
Light Weight Potions (Makes all potions weight 0.1) <I consider a potion a VIAL not a JUG>
Kagrenak's Instant Fortress (A summonable fortress that has all crafting stations and a lot of storage. Best part, you get a ring you can use to teleport between it and your current location so drop stuff off and back to the action - FAVORITE MOD).
Instant Merchant (A ring that summons a vendor that has useful items for sale and a lot of gold to buy your loot)
Dragon Knowledge (A spell that converts extra Dragon Souls to Perk points) <Great if you don't like to use shouts, configurable cost>
Asteria (A player home, very nice design flying ship)
Fixed Followers Lite (updates follower behavior and makes them work better)
Over 120 hours played so far...
Complete cheats, all of them. Except maybe the last one - dumb followers are dumb
NeelyCam wrote:My god, all this makes me want to build a gaming PC..
Khali wrote:So whats every ones MUST have mods for Skyrim?
Mightyflapjack wrote:So by that logic, since I can fire thousands of shots per minute in Touhou Project, then an infinite ammo "mod" for Bioshock isn't cheating, right? Right? ╰( ´◔ ω ◔ `)╯Well lets compare to Torchlight 2:
Enderal: The Shards of Order is a complete conversion of the Steam version of Skyrim into a completely new game in a brand new world. The mod is 8 GB in size and requires a separate launcher, both available at Enderal.com and you can expect between 30 to 100 hours playtime. You may remember this team from Nehrim, their previous total conversion mod for Oblivion. Rock, Paper, SHOTGUN have covered this mod previously, however until now it was only available in German. The full English version, including voice acting, is now complete and ready for you to dive into. You might want to consider un-modding your Skyrim to install the mod, it does create a copy of the Skyrim installation so you can restore your Thomas the Tank Engine mod once you are set up.
A final version of Enderal: The Shards of Order has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into a survival game, but creating a whole new RPG using the raw materials of its parent.