Personal computing discussed
Moderators: renee, morphine, SecretSquirrel
derFunkenstein wrote:Yes, the first result for "physx xbox" indicates that there will be PhysX on Xbox One. The first search result for "physx playstation 4" is a news article announcing the same for the PS4 back in March. Good going. Did you have anything else to add?
I'm sure someone will want to go down the road of "well if they can do it for an Xbox running a version of Windows with a Radeon-equipped APU why can't it do that on Windows PCs?" and I'll be the first to tell you, nVidia are jerks.
derFunkenstein wrote:If you think the Xbox One or PS4 are going to be running Physx on their Jaguar-core CPUs, I think you are nutso. I'm positive that they'll be running on the GPU.
derFunkenstein wrote:If you think the Xbox One or PS4 are going to be running Physx on their Jaguar-core CPUs, I think you are nutso. I'm positive that they'll be running on the GPU.
Antimatter wrote:derFunkenstein wrote:If you think the Xbox One or PS4 are going to be running Physx on their Jaguar-core CPUs, I think you are nutso. I'm positive that they'll be running on the GPU.
Savyg is not nusto. According to nVidia PhysX runs primarily on the CPU.
http://physxinfo.com/news/10531/nvidia- ... station-4/
Waco wrote:And, even though it'll be on x86, multithreaded, and probably support modern architectural improvements...the PhysX you can download on your Windows PC will still be hobbled to the point of uselessness.
Waco wrote:Properly coded for SMP running on the CPU only?
PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms