Personal computing discussed
Aphasia wrote:But if they you can actually do a good heuristics engine that look at things it might work out just fine. I mean, AV/IDS and anti spam technology does that on a daily bases, if they can model a good baseline based on world class players, then put anything below that as ok, it would probably work out alright. 3:1 K/D in some rounds is really not a problem, 10:1, well, people flying in normal at some maps regularly get 50:1 so they really need to put together
Aphasia wrote:Most decent players have probably been kicked from games at different times because they had a lucky streak or two.
JohnC wrote:Just FYI - I've been playing a few rounds of BF4 today with EVGA Precision's logging running... At the max settings and 1080p the beta build seem to utilize up to 2.4GB of video RAM, so I guess EA were right to recommend the card with at least a 3GB of video RAM...
Ari Atari wrote:It has awesome threading too.
Prestige Worldwide wrote:JohnC wrote:Just FYI - I've been playing a few rounds of BF4 today with EVGA Precision's logging running... At the max settings and 1080p the beta build seem to utilize up to 2.4GB of video RAM, so I guess EA were right to recommend the card with at least a 3GB of video RAM...
Rolling down to 2xMSAA should fix that, but good to know.
What CPU / GPU are you running and how's your frame rate?
JohnC wrote:Just FYI - I've been playing a few rounds of BF4 today with EVGA Precision's logging running... At the max settings and 1080p the beta build seem to utilize up to 2.4GB of video RAM, so I guess EA were right to recommend the card with at least a 3GB of video RAM...
End User wrote:Thanks for the reminder.
Origin is not as bad as I thought. I ordered it via the web at work. Logged into my home gaming rig and it was ready to download immediately.
I was also please to see that Nvidia prompted me to install their new BF4 Beta drivers (331.40).
JohnC wrote:I do not have issues with crashes but there are noticeable bugs,
JohnC wrote:B.t.w, if you want to get a good "stress test" to your hardware - wait for the skyscraper collapse (your have to play in conquest mode) and just get somewhere near when it starts to fall down.
Prestige Worldwide wrote:60-80 fps, quite smooth overall with most settings to High and Ultra textures.
Deferred AA off, Post AA High.
I was worried I might have to yank my 2nd GTX 670 from my living room PC to enjoy the beta
Great_Big_Abyss wrote:I ran the beta last night with a 3770K and a 770. Ran everything on ultra at 1920x1200, and it seemed to run perfectly smooth. I didn't measure FPS or anything (the render.drawfps function seems to be missing) but maybe I'll open up FRAPS this evening and see what it's doing. I should also see how it's loading up my processor. Maybe just maybe the 3770K upgrade will finally pay off over the 3570K I had.
First impressions of the game were good. Obviously a few things need fine tuning, especially graphics wise. I liked how 'smooth' everything seemed compared to BF3. Movements just seemed more natural and fluid. What impressed me most? When I hopped in a tank, I could hear the turret motor whining as I whipped the turret around. It was cool!
Prestige Worldwide wrote:In BF4, the command is now perfoverlay.drawfps.
Start to type "perfoverlay" in the console and you will see a few commands. Perfoverlay.drawgraph 1 is useful to identify CPU or GPU bottlenecks.
Prestige Worldwide wrote:i7 3820 @ 4.4 GHz and EVGA GTX 670 FTW boosting in the 1150-1215 range...
60-80 fps, quite smooth overall with most settings to High and Ultra textures.
Deferred AA off, Post AA High.
I was worried I might have to yank my 2nd GTX 670 from my living room PC to enjoy the beta, given how buggy the BF3 beta was. So far it's not bad, I prefer Domination to Conquest.
JohnC wrote: