clone wrote:there was no defeat of her plans, that's what irritated about her character, she wasn't frustrated at every turn, her character was written to give up on cue or to not bother following through on her goals...
I don't remember the exact sequence, but wasn't she gasping for breath as she entered the ISS? That experience could have disoriented her in the time she was cocooning inside the airlock. Afterwards she was trying to raise both mission control and then Kowalski and so I thought she was going after him anyway. But when fire blew out the ISS's interior she may have reconsidered that. Whatever her plan, the fuel state and the entangling cords defeated it for a while. In the time she worked on those problems Kowalski would have likely expired or been too distant anyway.
Warning: R&P content
Trackerben were you at a religious revival this weekend? you keep talking about spirituality and tests regarding a 1 dimensional character that mentioned no connection to any kind of religion including not bothering to pray before she decided to give up & just die.
I've read much of the Old Testament in my spare time. The biblical story arc is populated by lots of one-dimensional characters saying and doing mad-sounding things in seemingly absurd yet wonderful stories. Dr. Stone wanted to pray but she just didn't know how. I don't recall if this was during the astronauts' "wilderness spacewalk" or just before she attempted suicide by deoxygenation.
It was taught to me that biblically, the only character which fully matters is that of God. Humans are to be judged by how they close they get to emulating him via his learning model named Christ. From this disciplined view, dwelling on character issues in this kind of morality story is just so much useless pettiness detracting from the "lesson". I suspect the director ensured the movie played this way for he has an affinity for spiritual films Or maybe it's also because the redemption narrative is one of the most effective formulas in Hollywood's playbook.
Yikes. There's so much black-out, the post looks like a part of the screen from an early DOS text adventure game.