Personal computing discussed
Duct Tape Dude wrote:That's an interesting article. I wonder what sorcery MS is doing to make the details "pop" compared to the PS4 (maybe that DirectX tile mapping thing they were bragging about a while ago?). The textured details seem better on the XO, but the postprocessing and particle effects seem better on the PS4. Aside from the slight resolution bump, they seem different, not necessarily superior or inferior to one another overall. I could see the pixelation from 900p to 720p though.
tipoo wrote:I suspect they are compressing blacks quite a bit (as in really deep greys get output as blacks) to increase the visual popiness at the expense of natural rendering. I'm also thinking they favor deeper colors. It's like a GS4 vs an iPhone 5 screen, poppy vs natural
Duct Tape Dude wrote:
Oh, hm. I think you might be right. That's a very cheap way to make it look "better."
Honestly I don't think typical consumers will recognize a world-changing difference between the two. I had to actually try and discern the differences. I still think the hype, specs, and marketing will have the PS4 leading the XO by a long shot though.
Savyg wrote:There are those also crusading that Eurogamer is wrong and it's native 1080p on the X1.
I have no idea. I'm waiting for launch to have a proper comparison.
Ryu Connor wrote:The only hope Xbox One devout is that final code for BF4 or final hardware for Xbox One is somehow different than the tested pre-release items.
I sincerely doubt that's going to turn into a reality this close to release.
Aurthur Gies wrote:Arthur Gies @aegies 14h
@TheKevinDent @Talaviir no idea. this was last week. but it was confirmed to me via DICE through PR that it's 720/900p.
Firestarter wrote:Wow 720p on a AAA launch title, that has got to hurt..
ish718 wrote:Damn, consoles are stuck at 720p for high end games while PC is already doing 4k.
ish718 wrote:Damn, consoles are stuck at 720p for high end games while PC is already doing 4k.
DPete27 wrote:Maybe the XBO/PS4 similarities to PC hardware will promote more efficiently coded/optimized PC ports....
Ryu Connor wrote:http://www.eurogamer.net/articles/2013-11-04-xbox-one-resolutiongate-call-of-duty-ghosts-dev-infinity-ward-responds
I didn't catch this news when it broke. Looks like COD: Ghosts is 720p on the Xbox One and 1080p on the PS4
tanker27 wrote:DPete27 wrote:Maybe the XBO/PS4 similarities to PC hardware will promote more efficiently coded/optimized PC ports....
I wont hold my breath.
madmanmarz wrote:What we really need is a fierce rivalry that only cross platform multiplayer between the XB1 & PC could bring. Imagine the 12 year olds bragging about being part of the superior pc master race and such.
Airmantharp wrote:tanker27 wrote:DPete27 wrote:Maybe the XBO/PS4 similarities to PC hardware will promote more efficiently coded/optimized PC ports....
I wont hold my breath.
It already has- BF4 is a good example, in how it uses resources compared to BF3.
tanker27 wrote:/Web Dev observation
I am skeptical about BF4's netcode as I was with BF3. Its terrible and feels like its held together with duct tape and bubble gum.
/end Web Dev Observation