Personal computing discussed
Savyg wrote:It's not the same as it was twenty years ago?
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You don't say.
Savyg wrote:It's not the same as it was twenty years ago?
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You don't say.
Hz so good wrote:Savyg wrote:It's not the same as it was twenty years ago?
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You don't say.
If games came with "feelies" like they did back in the day, you'd see more people hanging on to their games, instead of beating them, and ditching them at Gamespot for a few measly ducats off the next game.
jstern wrote:Don't know if you read my post or not, but my point was that kids today, like my cousin's kids, who have an insane amount of games, with emulation, and parents who buy them more games due to those parents having grown up with video games, they seem to move from game to game, and sometimes not even complete them. So I'm not sure why you come with the sarcasm.
My question basically is if having an insane amount of games limit the enjoyment that a person would have if they only had a few.
jstern wrote:Another example is one of my cousin's kids really, really, for days wanted to play this game that I have. They were over one day, super excited to play it. Only lasted around 8 minutes, and he was already check out the other games that I have, and then 10 minutes later repeat the process. Just way too many games available that he's already thinking about the next game.
The fun level was just no where near to me going to my cousin's house and playing one of his **** games all day long, and completely enjoy it because the focus on the particular game was so much higher.
derFunkenstein wrote:Depends on the game. When I "beat" a Disgaea game, the next 6 weeks or so are consumed with endgame re-playing. I got Disgaea D2 right when it came out at Halloween and played it and only it until Christmas.
superjawes wrote:Funny...I just got done replaying Metroid Fusion, I've been contemplating another run through the Metroid Prime series. and I picked up Fable: The Lost Chapters via the Summer Sale, which I had played on Xbox years ago.
There are some games that I finish and think, "I have no reason to ever play this game again." But if I really like a game, be it for the story, challenge, or general gameplay, I will usually find myself craving another playthrough eventually. Heck, I'm almost done with a playthough of Wind Waker HD, and that was among my least favorite Zelda titles.
jstern wrote:Don't know if you read my post or not, but my point was that kids today, like my cousin's kids, who have an insane amount of games, with emulation, and parents who buy them more games due to those parents having grown up with video games, they seem to move from game to game, and sometimes not even complete them. So I'm not sure why you come with the sarcasm.
My question basically is if having an insane amount of games limit the enjoyment that a person would have if they only had a few?
Kougar wrote:It depends on the game of course. But consider this (at least in my case) when I was growing up N64 and PC games tended to be $40-60 bucks a pop. Today, we have Steam (and Gog, HumbleBundles, Amazon's aggressive sales matching) etc where an entire game is just pocket change, and even triple A titles that back then would've been only discounted to ~$40-50 after a few months on the shelf, are today instead dropped down as low as $15 after a couple months.
Typical kids can't afford to drop $60 on a game except rarely, so in my case I made sure to buy only N64 or PC games I really wanted. And unless it was a bad one I tended to get a great deal of use out of them. Today any kid can buy an armload of games for the same $60 at least on the PC anyhow. So of course it's going to be different now.
puppetworx wrote:There are also games that I may replay if I ever find myself with too much free time or have been reminiscing about them (Alan Wake, Dishonored) - too much free time probably being the biggest factor in this whole equation. As a kid I had the time to fully explore and replay all the games I wanted, there was no rush either. I think many people, myself included, buy games aspirationally and then never find the time to fully enjoy them. Steam sales and the like tend to compound that problem especially as we've all been trained to be such dutiful consumers and can't seem to turn down a good price for something we may never even use.
Hz so good wrote:derFunkenstein wrote:Depends on the game. When I "beat" a Disgaea game, the next 6 weeks or so are consumed with endgame re-playing. I got Disgaea D2 right when it came out at Halloween and played it and only it until Christmas.
When a game has a ~200pg strategy guide (D2), you know it'll take a while to fully complete.
/I loved the first two Disgaea's.