![]()
![]()
![]()
| Edit Reply |
|
Gungir |
Got to love the name "Skulltrail" for a multi-core, enthusiast/gamer-targeted architecture. Intel doesn't mince words on that one. Seems odd given that Quad FX was AMD's (temporary) answer to C2D.
|
![]()
| Edit Reply |
|
Shintai |
Thats some pretty badass gaming numbers. More benchmarks than we ever seen with Barcelona!
http://techgage.com/articles/intel/beijing_idf_07/idf_beijing_01.jpg 211% faster in DiVX 41% faster in HL2 25% faster Cinebench 20% faster MainConcept H.264 Encoding 15% faster Photoshop CS2 Note its a 2.93Ghz/1066FSB Quadcore vs 3.33Ghz/1333FSB Quadcore. And rumour has it the XE chip will be a 11x333=3.66Ghz. |
![]()
| Edit Reply |
|
maroon1 |
#13, There is a mistake in the percentage calculation. Just check it by yourself.......
|
![]()
| Edit Reply |
|
Krogoth |
40% performance boost in gaming is probably in multi-threaded titles like Quake 4 and Supreme Commander. It is probably closer to 20-30% for single-threaded titles. The key factors are primarily increased clock speed and a greater amount of L2 cache.
|
|
Jazztags: (they MUST be closed) r{ red }r g{ green }g /[ italic ]/ *[ bold ]* _[ underline ]_ -[ |
mhmm...how typical are those results, and how much does Penryn differ from Conroe on non-SSE4 apps? Much more relevant imo.