3Dlabs staff was hired by Intel

— 9:13 AM on August 21, 2006

Back in February, 3Dlabs announced that it would withdraw from the PC workstation graphics market and focus on handheld devices. The refocusing resulted in a workforce reduction of around 100 employees, and The Inquirer has now learned that a "whole group" of 3Dlabs engineers was hired by Intel. The Inq reckons those ex-3Dlabs folks might be working on Intel's rumored discrete graphics processor, reports about which have been circulating for some time.

Before refocusing on handheld graphics, 3Dlabs was actually poised to enter the desktop graphics market itself following its acquisition by Creative. The 3Dlabs team also played a key part in developing the OpenGL 2.0 specification and the GLSL shading language as a member of the OpenGL Architecture Review Board.

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