American McGee preps spiritual successor to Alice
Fans of the 2001 third-person action adventure PC game American McGee's Alice who have been longing for a sequel will soon get their wish. After acting as producer in the development of two more or less successful titles, Scrapland and Bad Day L.A., former id Software designer American McGee now intends to get his hands dirty with American McGee's Grimm.
According to a press release relayed by Blue's News, Grimm will hit online content delivery network GameTap in the form of a 24-episode game series in the spring of 2008. The series will be based on the same premise as the original Alice—providing a "twisted" version of popular children's tales. GameTap's press release boasts that Grimm will be "a narrative-driven, action-adventure game which immerses the player in a world built around some of the best known tales from the Brothers Grimm, including Rapunzel, Rumplestiltskin, Little Red Riding Hood, and Snow White." The game will reportedly mix exploration and quests with "a thematically inspired fighting mechanic based on the notion that 'words are weapons'."