Intel mulls anti-cheating system for online games

— 12:01 PM on June 21, 2007

After marketing some of its hardware towards gamers, Intel is working on an anti-cheating system to give folks an alternative to screaming insults into their microphones and shaking fists at their screens. As CNet reports, the company displayed its anti-cheat research project at its Research@Intel Day on Wednesday. The anti-cheat system involves a collaboration between Intel and the PC industry that would result in PCs able to detect common cheats in online games:

Cheats such as aimbots or "wall hacks" that expose players lying in wait send data to online gaming servers in unnatural patterns that could be detected by other PCs connected to the same server, [Intel researcher Travis Schluessler] said. PCs equipped with this technology would notify a server that someone in the game is using a cheat, and then the game administrator could set a policy of kicking the cheat offline or some high-tech method of saying "nyeh, nyeh, cheater cheater," shaming the cheater and warning other gamers not to enter into sessions with that particular player.
There's no telling whether the system would result in unfortunate false positives like existing anti-cheating systems. But that's a moot point—CNet says Intel is "still working out the details" and that we ought not expect the system to find its way into high-end PCs in the near future.
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