Intel has announced that it has agreed to purchase Irish software firm Havok for an undisclosed sum. Havok is behind the physics application programming interface used in a very wide array of games, from Half-Life 2, Halo 2, The Elder Scrolls IV: Oblivion, and BioShock to Company of Heroes, Tony Hawk's Project 8, and Harry Potter and the Order of the Phoenix. Aside from games, Havok software has also been used in movies like The Matrix, Troy, and Charlie and the Chocolate Factory.
Imagining possible uses Intel might have for Havok isn't hard, especially now that the chip giant is working on discrete gaming hardware. That said, the press release announcing the acquisition doesn't reveal much in the way of future plans. Intel simply says the buyout will "enable developers in the digital animation and game communities to take advantage of Intel's innovation and technology leadership in the creation of digital media." Havok CEO David O'Meara simply states that Intel's customer reach and the scale of its technology investment will allow Havok to grow "into new market segments with new products."
Havok is set to become a wholly owned subsidiary of Intel.
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