First BioShock patch released

— 3:31 PM on December 4, 2007

2K Games has released its first patch for this summer's most memorable moody first-person shooter, BioShock. The patch is available from both FileShack and 2K's own Cult of Rapture website, and it introduces a wealth of changes.

Among the likeliest to impact gameplay are the addition of new plasmids and gene tonics known as Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2, and Human Inferno. The patch also gives users the ability to disable the game's "Vita-Chambers," which garnered criticism for allowing players to resurrect as many times as they wanted with little to no penalty. There are also more minor tweaks, like the addition of a key bind for a "walk" toggle, a horizontal field-of-view lock option, and rendering support for Matrox's TripleHead2Go graphics expansion module, just to name a few.

Finally, the patch takes care of a number of bugs. Those include a 60Hz refresh rate lock and VSync problems in DirectX 10 mode, hitches or hangs on certain interface screens, subtitle timing issues, an audio stuttering problem in Vista, and ragdoll corpses squirming unnecessarily.

Tip: You can use the A/Z keys to walk threads.
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