After several years in development, GSC Game World's S.T.A.L.K.E.R.: Shadow of Chernobyl arrived in March to mostly positive reviews—at least, positive enough to get GSC to start work on a prequel, S.T.A.L.K.E.R.: Clear Sky, which is scheduled for the first quarter of next year.
With nearly two S.T.A.L.K.E.R. games under their belt, the people at GSC are now contemplating more ambitious ventures. As Shacknews reports, the Ukrainian software firm has publicly revealed in a community Q&A that it is "seriously considering" a massively multiplayer online S.T.A.L.K.E.R. title. That said, GSC added it has no plans to add a cooperative multiplayer mode to either Shadow of Chernobyl or Clear Sky.
In the same Q&A, GSC also discusses the updated graphics engine for Clear Sky. The company says its X-Ray engine "underwent fairly serious changes," such as performance optimizations, the addition of DirectX 10 support and volumetric lighting, and a higher level of overall graphical detail. Shacknews has some screenshots of the game here.
|LG UltraFine 4K and 5K displays are the new Apple monitors||28|
|Cuplex Kryos Next water block is heaven for control freaks||4|
|OWC Ministack places up to 6TB of storage atop Mac Minis||4|
|Gigabyte lets loose a flurry of BIOS updates with Kaby Lake support||1|
|Deals of the week: a GTX 1080, photography gear, and more||4|
|Geil Evo X memory kits with RGB LED lighting are now available||15|
|GeForce 375.70 drivers gear up for a raft of triple-A titles||4|
|AMD announces Radeon Pro drivers with scheduled releases||6|
|We're giving away our Aimpad R5 review unit||22|